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authorIan Romanick <[email protected]>2013-06-27 18:20:15 -0700
committerKenneth Graunke <[email protected]>2013-06-28 13:35:20 -0700
commit4ed976f6b5866e69ea84fe19fb9143766cf08c5e (patch)
treeb1284d21458c63bc97a334c3b5d76cc2113b1170
parente621208e29c9b624fd1522e401986f0e996c4209 (diff)
i965: Move GEN >= 3 extensions into the "always on" list
This copy of the source file is only used for GEN >= 4, so extensions that are enabled for GEN >= 3 are always enabled. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 5cb2fa38f33..1c80bf76396 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -42,21 +42,30 @@ intelInitExtensions(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
+ assert(intel->gen >= 4);
+
+ ctx->Extensions.ARB_depth_texture = true;
ctx->Extensions.ARB_draw_elements_base_vertex = true;
+ ctx->Extensions.ARB_ES2_compatibility = true;
ctx->Extensions.ARB_explicit_attrib_location = true;
+ ctx->Extensions.ARB_fragment_program = true;
+ ctx->Extensions.ARB_fragment_shader = true;
ctx->Extensions.ARB_framebuffer_object = true;
ctx->Extensions.ARB_half_float_pixel = true;
ctx->Extensions.ARB_internalformat_query = true;
ctx->Extensions.ARB_map_buffer_range = true;
+ ctx->Extensions.ARB_occlusion_query = true;
ctx->Extensions.ARB_point_sprite = true;
ctx->Extensions.ARB_shader_objects = true;
ctx->Extensions.ARB_shading_language_100 = true;
+ ctx->Extensions.ARB_shadow = true;
ctx->Extensions.ARB_sync = true;
ctx->Extensions.ARB_texture_border_clamp = true;
ctx->Extensions.ARB_texture_cube_map = true;
ctx->Extensions.ARB_texture_env_combine = true;
ctx->Extensions.ARB_texture_env_crossbar = true;
ctx->Extensions.ARB_texture_env_dot3 = true;
+ ctx->Extensions.ARB_texture_non_power_of_two = true;
ctx->Extensions.ARB_texture_storage = true;
ctx->Extensions.ARB_vertex_program = true;
ctx->Extensions.ARB_vertex_shader = true;
@@ -76,10 +85,17 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_separate_shader_objects = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
+ ctx->Extensions.EXT_texture_sRGB = true;
+ ctx->Extensions.EXT_texture_sRGB_decode = true;
+ ctx->Extensions.EXT_shadow_funcs = true;
+ ctx->Extensions.EXT_stencil_two_side = true;
ctx->Extensions.APPLE_object_purgeable = true;
+ ctx->Extensions.ATI_separate_stencil = true;
+ ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.MESA_ycbcr_texture = true;
ctx->Extensions.NV_blend_square = true;
+ ctx->Extensions.NV_texture_env_combine4 = true;
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.TDFX_texture_compression_FXT1 = true;
ctx->Extensions.OES_EGL_image = true;
@@ -159,23 +175,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.OES_standard_derivatives = true;
}
- if (intel->gen >= 3) {
- ctx->Extensions.ARB_ES2_compatibility = true;
- ctx->Extensions.ARB_depth_texture = true;
- ctx->Extensions.ARB_fragment_program = true;
- ctx->Extensions.ARB_shadow = true;
- ctx->Extensions.ARB_texture_non_power_of_two = true;
- ctx->Extensions.EXT_texture_sRGB = true;
- ctx->Extensions.EXT_texture_sRGB_decode = true;
- ctx->Extensions.EXT_shadow_funcs = true;
- ctx->Extensions.EXT_stencil_two_side = true;
- ctx->Extensions.ATI_separate_stencil = true;
- ctx->Extensions.ATI_texture_env_combine3 = true;
- ctx->Extensions.NV_texture_env_combine4 = true;
- ctx->Extensions.ARB_fragment_shader = true;
- ctx->Extensions.ARB_occlusion_query = true;
- }
-
if (intel->ctx.Mesa_DXTn
|| driQueryOptionb(&intel->optionCache, "force_s3tc_enable"))
ctx->Extensions.EXT_texture_compression_s3tc = true;