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authorKenneth Graunke <[email protected]>2010-06-08 16:29:17 -0700
committerKenneth Graunke <[email protected]>2010-06-09 11:14:58 -0700
commit4b0029a97d564679becb4bbf243dadb8b8b87c0a (patch)
treeecfcac59783375aa0b3e534b7324c5f8b017778e
parent5e65c1ccaefe8b47bb4df93251aa5a737621af75 (diff)
Commit output of texture_builtins.py and refresh builtin_function.cpp.
-rw-r--r--builtin_function.cpp1599
-rw-r--r--builtins/110/textures213
-rw-r--r--builtins/110_fs/textures113
-rw-r--r--builtins/130/texelFetch107
-rw-r--r--builtins/130/texture110
-rw-r--r--builtins/130/textureGrad147
-rw-r--r--builtins/130/textureLod128
-rw-r--r--builtins/130/textureProj92
-rw-r--r--builtins/130/textureProjGrad122
-rw-r--r--builtins/130/textureProjLod107
-rw-r--r--builtins/130_fs/texture128
-rw-r--r--builtins/130_fs/textureProj107
-rw-r--r--builtins/ARB_texture_rectangle/textures16
-rw-r--r--builtins/EXT_texture_array/textures59
14 files changed, 3041 insertions, 7 deletions
diff --git a/builtin_function.cpp b/builtin_function.cpp
index 5bb0007e6da..7a6457cc95e 100644
--- a/builtin_function.cpp
+++ b/builtin_function.cpp
@@ -43,7 +43,7 @@ read_builtins(_mesa_glsl_parse_state *st, exec_list *instructions,
}
}
-/* Version 110 builtins */
+/* 110 builtins */
static const char *builtins_110_abs = {
"((function abs\n"
@@ -1797,6 +1797,222 @@ static const char *builtins_110_tan = {
"))\n"
};
+static const char *builtins_110_textures = {
+ "((function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ "(function texture2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function textureCubeLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+};
+
static const char *functions_for_110 [] = {
builtins_110_abs,
builtins_110_all,
@@ -1838,9 +2054,132 @@ static const char *functions_for_110 [] = {
builtins_110_sqrt,
builtins_110_step,
builtins_110_tan,
+ builtins_110_textures,
+};
+
+/* 110_fs builtins */
+
+static const char *builtins_110_fs_textures = {
+ "((function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
};
-/* Version 110_vs builtins */
+static const char *functions_for_110_fs [] = {
+ builtins_110_fs_textures,
+};
+
+/* 110_vs builtins */
static const char *builtins_110_vs_ftransform = {
"((function ftransform\n"
@@ -1856,7 +2195,7 @@ static const char *functions_for_110_vs [] = {
builtins_110_vs_ftransform,
};
-/* Version 130 builtins */
+/* 130 builtins */
static const char *builtins_130_equal = {
"((function equal\n"
@@ -2099,6 +2438,840 @@ static const char *builtins_130_sign = {
"\n"
};
+static const char *builtins_130_texelFetch = {
+ "((function texelFetch\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_texture = {
+ "((function texture\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_textureGrad = {
+ "((function textureGrad\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ ")\n"
+ ")\n"
+};
+
+static const char *builtins_130_textureLod = {
+ "((function textureLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_textureProj = {
+ "((function textureProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_textureProjGrad = {
+ "((function textureLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_textureProjLod = {
+ "((function textureLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+};
+
static const char *functions_for_130 [] = {
builtins_130_equal,
builtins_130_greaterThan,
@@ -2107,6 +3280,390 @@ static const char *functions_for_130 [] = {
builtins_130_lessThanEqual,
builtins_130_notEqual,
builtins_130_sign,
+ builtins_130_texelFetch,
+ builtins_130_texture,
+ builtins_130_textureGrad,
+ builtins_130_textureLod,
+ builtins_130_textureProj,
+ builtins_130_textureProjGrad,
+ builtins_130_textureProjLod,
+};
+
+/* 130_fs builtins */
+
+static const char *builtins_130_fs_texture = {
+ "((function texture\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *builtins_130_fs_textureProj = {
+ "((function textureProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *functions_for_130_fs [] = {
+ builtins_130_fs_texture,
+ builtins_130_fs_textureProj,
+};
+
+/* ARB_texture_rectangle builtins */
+
+static const char *builtins_ARB_texture_rectangle_textures = {
+ "((function texture2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *functions_for_ARB_texture_rectangle [] = {
+ builtins_ARB_texture_rectangle_textures,
+};
+
+/* EXT_texture_array builtins */
+
+static const char *builtins_EXT_texture_array_textures = {
+ "((function texture1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArrayShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *functions_for_EXT_texture_array [] = {
+ builtins_EXT_texture_array_textures,
+};
+
+/* EXT_texture_array_fs builtins */
+
+static const char *builtins_EXT_texture_array_fs_textures = {
+ "((function texture1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function texture2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ ")\n"
+ " (function shadow1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+};
+
+static const char *functions_for_EXT_texture_array_fs [] = {
+ builtins_EXT_texture_array_fs_textures,
};
void
@@ -2114,15 +3671,43 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
if (state->language_version >= 110)
- read_builtins(state, instructions, functions_for_110,
+ read_builtins(state, instructions,
+ functions_for_110,
sizeof(functions_for_110) / sizeof(const char *));
- if (state->language_version >= 110 && state->target == vertex_shader)
- read_builtins(state, instructions, functions_for_110_vs,
+ if (state->target == fragment_shader && state->language_version >= 110)
+ read_builtins(state, instructions,
+ functions_for_110_fs,
+ sizeof(functions_for_110_fs) / sizeof(const char *));
+
+ if (state->target == vertex_shader && state->language_version >= 110)
+ read_builtins(state, instructions,
+ functions_for_110_vs,
sizeof(functions_for_110_vs) / sizeof(const char *));
if (state->language_version >= 130)
- read_builtins(state, instructions, functions_for_130,
+ read_builtins(state, instructions,
+ functions_for_130,
sizeof(functions_for_130) / sizeof(const char *));
+ if (state->target == fragment_shader && state->language_version >= 130)
+ read_builtins(state, instructions,
+ functions_for_130_fs,
+ sizeof(functions_for_130_fs) / sizeof(const char *));
+
+ if (state->ARB_texture_rectangle_enable)
+ read_builtins(state, instructions,
+ functions_for_ARB_texture_rectangle,
+ sizeof(functions_for_ARB_texture_rectangle) / sizeof(const char *));
+
+ if (state->EXT_texture_array_enable)
+ read_builtins(state, instructions,
+ functions_for_EXT_texture_array,
+ sizeof(functions_for_EXT_texture_array) / sizeof(const char *));
+
+ if (state->target == fragment_shader && state->EXT_texture_array_enable)
+ read_builtins(state, instructions,
+ functions_for_EXT_texture_array_fs,
+ sizeof(functions_for_EXT_texture_array_fs) / sizeof(const char *));
+
}
diff --git a/builtins/110/textures b/builtins/110/textures
new file mode 100644
index 00000000000..c81b7e8ad49
--- /dev/null
+++ b/builtins/110/textures
@@ -0,0 +1,213 @@
+((function texture1D
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function texture1DLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function texture1DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+)
+ (function texture1DProjLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+)
+ (function texture2D
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+(function texture2DLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function texture2DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+)
+ (function texture2DProjLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+)
+ (function texture3D
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function texture3DLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function texture3DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+)
+ (function texture3DProjLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+)
+ (function textureCube
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function textureCubeLod
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function shadow1D
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))
+
+)
+ (function shadow1DLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))
+
+)
+ (function shadow1DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))
+
+)
+ (function shadow1DProjLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))
+
+)
+ (function shadow2D
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))
+
+)
+ (function shadow2DLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))
+
+)
+ (function shadow2DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))
+
+)
+ (function shadow2DProjLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))
+
+))
diff --git a/builtins/110_fs/textures b/builtins/110_fs/textures
new file mode 100644
index 00000000000..38f3787e9ef
--- /dev/null
+++ b/builtins/110_fs/textures
@@ -0,0 +1,113 @@
+((function texture1D
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+)
+ (function texture1DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+)
+ (function texture2D
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+)
+ (function texture2DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+)
+ (function texture3D
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+)
+ (function texture3DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+)
+ (function textureCube
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+)
+ (function shadow1D
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))
+
+)
+ (function shadow1DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DShadow sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))
+
+)
+ (function shadow2D
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))
+
+)
+ (function shadow2DProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DShadow sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))
+
+))
diff --git a/builtins/130/texelFetch b/builtins/130/texelFetch
new file mode 100644
index 00000000000..d51ce65a897
--- /dev/null
+++ b/builtins/130/texelFetch
@@ -0,0 +1,107 @@
+((function texelFetch
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) int P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) int P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) int P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) ivec2 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) ivec3 P)
+ (declare (in) int lod) )
+ ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))
+
+))
diff --git a/builtins/130/texture b/builtins/130/texture
new file mode 100644
index 00000000000..b170b583094
--- /dev/null
+++ b/builtins/130/texture
@@ -0,0 +1,110 @@
+((function texture
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) float P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) float P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isamplerCube sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usamplerCube sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+))
diff --git a/builtins/130/textureGrad b/builtins/130/textureGrad
new file mode 100644
index 00000000000..0ef428c224a
--- /dev/null
+++ b/builtins/130/textureGrad
@@ -0,0 +1,147 @@
+((function textureGrad
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+)
+)
diff --git a/builtins/130/textureLod b/builtins/130/textureLod
new file mode 100644
index 00000000000..7d7059d848c
--- /dev/null
+++ b/builtins/130/textureLod
@@ -0,0 +1,128 @@
+((function textureLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+))
diff --git a/builtins/130/textureProj b/builtins/130/textureProj
new file mode 100644
index 00000000000..40ea1c2af68
--- /dev/null
+++ b/builtins/130/textureProj
@@ -0,0 +1,92 @@
+((function textureProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))
+
+))
diff --git a/builtins/130/textureProjGrad b/builtins/130/textureProjGrad
new file mode 100644
index 00000000000..a0142c5e683
--- /dev/null
+++ b/builtins/130/textureProjGrad
@@ -0,0 +1,122 @@
+((function textureLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float dPdx)
+ (declare (in) float dPdy) )
+ ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec2 dPdx)
+ (declare (in) vec2 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) vec3 dPdx)
+ (declare (in) vec3 dPdy) )
+ ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))
+
+))
diff --git a/builtins/130/textureProjLod b/builtins/130/textureProjLod
new file mode 100644
index 00000000000..9f4ce1b493d
--- /dev/null
+++ b/builtins/130/textureProjLod
@@ -0,0 +1,107 @@
+((function textureLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+))
diff --git a/builtins/130_fs/texture b/builtins/130_fs/texture
new file mode 100644
index 00000000000..0de981397f0
--- /dev/null
+++ b/builtins/130_fs/texture
@@ -0,0 +1,128 @@
+((function texture
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+))
diff --git a/builtins/130_fs/textureProj b/builtins/130_fs/textureProj
new file mode 100644
index 00000000000..b1d8f0a2f33
--- /dev/null
+++ b/builtins/130_fs/textureProj
@@ -0,0 +1,107 @@
+((function textureProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+))
diff --git a/builtins/ARB_texture_rectangle/textures b/builtins/ARB_texture_rectangle/textures
new file mode 100644
index 00000000000..161d8c4a541
--- /dev/null
+++ b/builtins/ARB_texture_rectangle/textures
@@ -0,0 +1,16 @@
+((function texture2DRect
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DRect sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function shadow2DRect
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DRectShadow sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))
+
+))
diff --git a/builtins/EXT_texture_array/textures b/builtins/EXT_texture_array/textures
new file mode 100644
index 00000000000..8a91f901401
--- /dev/null
+++ b/builtins/EXT_texture_array/textures
@@ -0,0 +1,59 @@
+((function texture1DArray
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function texture1DArrayLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function texture2DArray
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))
+
+)
+ (function texture2DArrayLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))
+
+)
+ (function shadow1DArray
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArrayShadow sampler)
+ (declare (in) vec3 P) )
+ ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))
+
+)
+ (function shadow1DArrayLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArrayShadow sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))
+
+)
+ (function shadow2DArray
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArrayShadow sampler)
+ (declare (in) vec4 P) )
+ ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))
+
+))