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authorJordan Justen <[email protected]>2013-07-19 15:44:56 -0700
committerJordan Justen <[email protected]>2014-08-15 20:11:41 -0700
commit3da13aef012a7edd6d2b07452865812f072d4b01 (patch)
treeabb42e4b5865f28cf92464f3aef91d4a544c9e2e
parent96306a6cbb51bb7f637dcd684c22003c64171c82 (diff)
i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
(f3c886b for gen6) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 12bd4521772..b0861fbcb94 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -673,9 +673,9 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
if (depth_mt && stencil_mt) {
- if (brw->gen >= 7) {
- /* For gen >= 7, we are using the lod/minimum-array-element fields
- * and supportting layered rendering. This means that we must restrict
+ if (brw->gen >= 6) {
+ /* For gen >= 6, we are using the lod/minimum-array-element fields
+ * and supporting layered rendering. This means that we must restrict
* the depth & stencil attachments to match in various more retrictive
* ways. (width, height, depth, LOD and layer)
*/