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authorBrian Paul <[email protected]>2004-06-14 21:01:08 +0000
committerBrian Paul <[email protected]>2004-06-14 21:01:08 +0000
commit3405708e21ae36ce3ea92bbaea900bacc70a0034 (patch)
tree6f81e031407faaa66d38e321f36c972d16a992b8
parent3dc3cc9d40ea37dcf69d242d00f623e580ed9bde (diff)
added compressed formats to is_color_format() and updated some comments
-rw-r--r--src/mesa/main/teximage.c41
1 files changed, 27 insertions, 14 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 0da73231f11..e971bab17cd 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -321,15 +321,15 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
/**
- * Test if the given internal texture format is a color/RGBA format
- * (i.e., not color index, depth, stencil, etc).
- * \param internalFormat an internal texture format token (or 1, 2, 3, or 4)
+ * Test if the given image format is a color/RGBA format (i.e., not color
+ * index, depth, stencil, etc).
+ * \param format the image format value (may by an internal texture format)
* \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
*/
static GLboolean
-is_color_format(GLenum internalFormat)
+is_color_format(GLenum format)
{
- switch (internalFormat) {
+ switch (format) {
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
@@ -387,6 +387,19 @@ is_color_format(GLenum internalFormat)
case GL_RGB32F_ARB:
case GL_RGBA16F_ARB:
case GL_RGBA32F_ARB:
+ /* compressed formats */
+ case GL_COMPRESSED_ALPHA:
+ case GL_COMPRESSED_LUMINANCE:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ case GL_COMPRESSED_INTENSITY:
+ case GL_COMPRESSED_RGB:
+ case GL_COMPRESSED_RGBA:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */
default:
@@ -396,12 +409,12 @@ is_color_format(GLenum internalFormat)
/**
- * Test if the given internal texture format is a color index format.
+ * Test if the given image format is a color index format.
*/
static GLboolean
-is_index_format(GLenum internalFormat)
+is_index_format(GLenum format)
{
- switch (internalFormat) {
+ switch (format) {
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
@@ -417,12 +430,12 @@ is_index_format(GLenum internalFormat)
/**
- * Test if the given internal texture format is a depth component format.
+ * Test if the given image format is a depth component format.
*/
static GLboolean
-is_depth_format(GLenum internalFormat)
+is_depth_format(GLenum format)
{
- switch (internalFormat) {
+ switch (format) {
case GL_DEPTH_COMPONENT16_ARB:
case GL_DEPTH_COMPONENT24_ARB:
case GL_DEPTH_COMPONENT32_ARB:
@@ -435,12 +448,12 @@ is_depth_format(GLenum internalFormat)
/**
- * Test if the given internal texture format is a YCbCr format.
+ * Test if the given image format is a YCbCr format.
*/
static GLboolean
-is_ycbcr_format(GLenum internalFormat)
+is_ycbcr_format(GLenum format)
{
- switch (internalFormat) {
+ switch (format) {
case GL_YCBCR_MESA:
return GL_TRUE;
default: