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authorKenneth Graunke <[email protected]>2014-04-08 18:29:01 -0700
committerKenneth Graunke <[email protected]>2014-04-11 17:41:25 -0700
commit320e0c5205c8b24cd5428d8b7a914c6e604cc85a (patch)
treedb50a62e139f26a984a46bf7b087f326e2452811
parent509b2a652305836947bc59bc07616f71cc202c5a (diff)
i965: Correct EmitNoIndirect shader compiler option flags.
These were out of sync with the flags used to control lower_variable_index_to_cond_assign in brw_shader.cpp. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index e11365484cd..28118b967c5 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -485,12 +485,11 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->ShaderCompilerOptions[i].EmitNoNoise = true;
ctx->ShaderCompilerOptions[i].EmitNoMainReturn = true;
ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true;
- ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = true;
-
- ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform =
+ ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput =
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
+ ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform = false;
ctx->ShaderCompilerOptions[i].LowerClipDistance = true;
}