diff options
author | Jason Ekstrand <[email protected]> | 2018-03-20 16:30:54 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-06-22 20:15:55 -0700 |
commit | 2c9ca293724d6d1fa74eca5cd7340e2acd206a95 (patch) | |
tree | 477792e35ebf2ce3b111820bdd10b48873a39c6e | |
parent | d029167ea0a108ec7921acc32ca0261bc387b562 (diff) |
nir: Support deref instructions in lower_atomics
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Acked-by: Rob Clark <[email protected]>
Acked-by: Bas Nieuwenhuizen <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_atomics.c | 121 |
1 files changed, 112 insertions, 9 deletions
diff --git a/src/compiler/glsl/gl_nir_lower_atomics.c b/src/compiler/glsl/gl_nir_lower_atomics.c index 35a304a4894..4d1add47d29 100644 --- a/src/compiler/glsl/gl_nir_lower_atomics.c +++ b/src/compiler/glsl/gl_nir_lower_atomics.c @@ -26,9 +26,9 @@ */ #include "compiler/nir/nir.h" +#include "compiler/nir/nir_builder.h" #include "gl_nir.h" #include "ir_uniform.h" - #include "main/config.h" #include "main/mtypes.h" #include <assert.h> @@ -39,9 +39,9 @@ */ static bool -lower_instr(nir_intrinsic_instr *instr, - const struct gl_shader_program *shader_program, - nir_shader *shader, bool use_binding_as_idx) +lower_var_instr(nir_intrinsic_instr *instr, + const struct gl_shader_program *shader_program, + nir_shader *shader, bool use_binding_as_idx) { nir_intrinsic_op op; switch (instr->intrinsic) { @@ -178,6 +178,103 @@ lower_instr(nir_intrinsic_instr *instr, return true; } +static bool +lower_deref_instr(nir_builder *b, nir_intrinsic_instr *instr, + const struct gl_shader_program *shader_program, + nir_shader *shader, bool use_binding_as_idx) +{ + nir_intrinsic_op op; + switch (instr->intrinsic) { + case nir_intrinsic_atomic_counter_read_deref: + op = nir_intrinsic_atomic_counter_read; + break; + + case nir_intrinsic_atomic_counter_inc_deref: + op = nir_intrinsic_atomic_counter_inc; + break; + + case nir_intrinsic_atomic_counter_dec_deref: + op = nir_intrinsic_atomic_counter_dec; + break; + + case nir_intrinsic_atomic_counter_add_deref: + op = nir_intrinsic_atomic_counter_add; + break; + + case nir_intrinsic_atomic_counter_min_deref: + op = nir_intrinsic_atomic_counter_min; + break; + + case nir_intrinsic_atomic_counter_max_deref: + op = nir_intrinsic_atomic_counter_max; + break; + + case nir_intrinsic_atomic_counter_and_deref: + op = nir_intrinsic_atomic_counter_and; + break; + + case nir_intrinsic_atomic_counter_or_deref: + op = nir_intrinsic_atomic_counter_or; + break; + + case nir_intrinsic_atomic_counter_xor_deref: + op = nir_intrinsic_atomic_counter_xor; + break; + + case nir_intrinsic_atomic_counter_exchange_deref: + op = nir_intrinsic_atomic_counter_exchange; + break; + + case nir_intrinsic_atomic_counter_comp_swap_deref: + op = nir_intrinsic_atomic_counter_comp_swap; + break; + + default: + return false; + } + + nir_deref_instr *deref = nir_src_as_deref(instr->src[0]); + nir_variable *var = nir_deref_instr_get_variable(deref); + + if (var->data.mode != nir_var_uniform && + var->data.mode != nir_var_shader_storage && + var->data.mode != nir_var_shared) + return false; /* atomics passed as function arguments can't be lowered */ + + const unsigned uniform_loc = var->data.location; + const unsigned idx = use_binding_as_idx ? var->data.binding : + shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index; + + b->cursor = nir_before_instr(&instr->instr); + + nir_ssa_def *offset = nir_imm_int(b, var->data.offset); + for (nir_deref_instr *d = deref; d->deref_type != nir_deref_type_var; + d = nir_deref_instr_parent(d)) { + assert(d->deref_type == nir_deref_type_array); + assert(d->arr.index.is_ssa); + + unsigned array_stride = ATOMIC_COUNTER_SIZE; + if (glsl_type_is_array(d->type)) + array_stride *= glsl_get_aoa_size(d->type); + + offset = nir_iadd(b, offset, nir_imul(b, d->arr.index.ssa, + nir_imm_int(b, array_stride))); + } + + /* Since the first source is a deref and the first source in the lowered + * instruction is the offset, we can just swap it out and change the + * opcode. + */ + instr->intrinsic = op; + nir_instr_rewrite_src(&instr->instr, &instr->src[0], + nir_src_for_ssa(offset)); + nir_intrinsic_set_base(instr, idx); + + nir_deref_instr_remove_if_unused(deref); + + return true; +} + bool gl_nir_lower_atomics(nir_shader *shader, const struct gl_shader_program *shader_program, @@ -185,22 +282,28 @@ gl_nir_lower_atomics(nir_shader *shader, { bool progress = false; - nir_assert_lowered_derefs(shader, nir_lower_atomic_counter_derefs); - nir_foreach_function(function, shader) { if (!function->impl) continue; bool impl_progress = false; + nir_builder build; + nir_builder_init(&build, function->impl); + nir_foreach_block(block, function->impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; - impl_progress |= lower_instr(nir_instr_as_intrinsic(instr), - shader_program, shader, - use_binding_as_idx); + impl_progress |= lower_var_instr(nir_instr_as_intrinsic(instr), + shader_program, shader, + use_binding_as_idx); + + impl_progress |= lower_deref_instr(&build, + nir_instr_as_intrinsic(instr), + shader_program, shader, + use_binding_as_idx); } } |