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authorPaul Berry <[email protected]>2011-12-16 13:55:37 -0800
committerPaul Berry <[email protected]>2011-12-20 15:22:28 -0800
commit291ae4e6396872679fef72ed4fdd46fb7f945c3d (patch)
tree9fe063819614aec274ed254890be9a9e4467dac0
parent7d2ff0bf0b7422c34676c2f47dbe754f57edb51e (diff)
mesa: Remove unnecessary FLUSH_VERTICES in bind_buffer_range
It isn't necessary to call FLUSH_VERTICES from bind_buffer_range, because transform feedback buffers are not allowed to be changed when transform feedback is active. Thanks to Marek Olšák for pointing out this bug. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/main/transformfeedback.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index b0b75eaf5c3..53c09e26544 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -404,7 +404,11 @@ bind_buffer_range(struct gl_context *ctx, GLuint index,
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
+
+ /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
+ * transform feedback buffers can't be changed while transform feedback is
+ * active.
+ */
/* The general binding point */
_mesa_reference_buffer_object(ctx,