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authorBrian Paul <[email protected]>2011-06-02 20:56:23 -0600
committerBrian Paul <[email protected]>2011-06-02 21:49:49 -0600
commit230c71d9ee02f09255aed9fdeec941f548f36124 (patch)
tree7f486c872454b17762263f6938da3759cb610424
parentb03296c1e9d5ebe5b7731347bf500bedbbdcc55d (diff)
mesa: add some minor fixes for geometry shaders
-rw-r--r--src/mesa/main/shaderapi.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index cbfbac80296..b58e30de9c4 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -925,6 +925,8 @@ print_shader_info(const struct gl_shader_program *shProg)
printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
if (shProg->FragmentProgram)
printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
+ if (shProg->GeometryProgram)
+ printf(" geom prog %u\n", shProg->GeometryProgram->Base.Id);
}
@@ -1075,6 +1077,7 @@ validate_shader_program(const struct gl_shader_program *shProg,
char *errMsg)
{
const struct gl_vertex_program *vp = shProg->VertexProgram;
+ const struct gl_geometry_program *gp = shProg->GeometryProgram;
const struct gl_fragment_program *fp = shProg->FragmentProgram;
if (!shProg->LinkStatus) {
@@ -1104,6 +1107,9 @@ validate_shader_program(const struct gl_shader_program *shProg,
if (vp && !validate_samplers(&vp->Base, errMsg)) {
return GL_FALSE;
}
+ if (gp && !validate_samplers(&gp->Base, errMsg)) {
+ return GL_FALSE;
+ }
if (fp && !validate_samplers(&fp->Base, errMsg)) {
return GL_FALSE;
}