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authorEduardo Lima Mitev <[email protected]>2018-10-23 07:56:58 +0200
committerEduardo Lima Mitev <[email protected]>2018-10-23 21:29:15 +0200
commit22ddd4988e177cc51923d10f088a17edcde9517d (patch)
tree29626fb0bb1fa5741d866a4745d07a398a87db2b
parentecb7775e1cac7f3119e5d1c31ce1572509c0f1bb (diff)
mesa/glformats: Remove redundant helper _mesa_base_format_component_count
There exists _mesa_components_in_format() which already includes all cases handled in _mesa_base_format_component_count(). Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c2
-rw-r--r--src/mesa/main/glformats.c27
-rw-r--r--src/mesa/main/glformats.h3
-rw-r--r--src/mesa/main/teximage.c4
4 files changed, 3 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index ad3a47ef035..b286b231537 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -1195,7 +1195,7 @@ set_write_disables(const struct intel_renderbuffer *irb,
* RGB we can treat alpha as not used and write whatever we like into it.
*/
const GLenum base_format = irb->Base.Base._BaseFormat;
- const int components = _mesa_base_format_component_count(base_format);
+ const int components = _mesa_components_in_format(base_format);
bool disables = false;
assert(components > 0);
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index bbeb6034dd7..6cb3435dea2 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -1631,33 +1631,6 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
/**
- * Returns the number of channels/components for a base format.
- */
-GLint
-_mesa_base_format_component_count(GLenum base_format)
-{
- switch (base_format) {
- case GL_LUMINANCE:
- case GL_RED:
- case GL_ALPHA:
- case GL_INTENSITY:
- case GL_DEPTH_COMPONENT:
- return 1;
- case GL_RG:
- case GL_LUMINANCE_ALPHA:
- case GL_DEPTH_STENCIL:
- return 2;
- case GL_RGB:
- return 3;
- case GL_RGBA:
- return 4;
- default:
- return -1;
- }
-}
-
-
-/**
* If format is a generic compressed format, return the corresponding
* non-compressed format. For other formats, return the format as-is.
*/
diff --git a/src/mesa/main/glformats.h b/src/mesa/main/glformats.h
index 5a21317159d..0aefdf50fef 100644
--- a/src/mesa/main/glformats.h
+++ b/src/mesa/main/glformats.h
@@ -119,9 +119,6 @@ _mesa_unpack_format_to_base_format(GLenum format);
extern GLboolean
_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
-extern GLint
-_mesa_base_format_component_count(GLenum base_format);
-
extern GLenum
_mesa_generic_compressed_format_to_uncompressed_format(GLenum format);
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index d45854bd17f..6805b47c728 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2407,8 +2407,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_gles(ctx)) {
bool valid = true;
- if (_mesa_base_format_component_count(baseFormat) >
- _mesa_base_format_component_count(rb_base_format)) {
+ if (_mesa_components_in_format(baseFormat) >
+ _mesa_components_in_format(rb_base_format)) {
valid = false;
}
if (baseFormat == GL_DEPTH_COMPONENT ||