diff options
author | Jakob Bornecrantz <[email protected]> | 2009-02-17 14:37:20 +0000 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2009-02-17 14:37:56 +0000 |
commit | 1ba3849192dccafb72b464b19bc1ff99c202944d (patch) | |
tree | 86c54c0d93a5f55306c56d778b9abd2d2c0bd4ee | |
parent | 16a440f326a77b0834392eebc5c56c136059b7c9 (diff) |
nv04: Use the new draw vbuf interface
-rw-r--r-- | src/gallium/drivers/nv04/nv04_prim_vbuf.c | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index 18a8872ae38..68c61e18ff8 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -51,7 +51,7 @@ nv04_vbuf_render_get_vertex_info( struct vbuf_render *render ) } -static void * +static boolean nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) @@ -61,9 +61,22 @@ nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE); assert(!nv04_render->buffer); + return nv04_render->buffer ? TRUE : FALSE; +} + +static void * +nv04_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); return nv04_render->buffer; } +static void +nv04_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ +} static boolean nv04_vbuf_render_set_primitive( struct vbuf_render *render, @@ -244,10 +257,7 @@ nv04_vbuf_render_draw( struct vbuf_render *render, static void -nv04_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +nv04_vbuf_render_release_vertices( struct vbuf_render *render ) { struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); @@ -278,6 +288,8 @@ nv04_vbuf_render_create( struct nv04_context *nv04 ) nv04_render->base.max_indices = 65536; nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info; nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices; + nv04_render->base.map_vertices = nv04_vbuf_render_map_vertices; + nv04_render->base.unmap_vertices = nv04_vbuf_render_unmap_vertices; nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive; nv04_render->base.draw = nv04_vbuf_render_draw; nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices; |