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authorEric Anholt <[email protected]>2012-12-14 14:02:34 -0800
committerEric Anholt <[email protected]>2012-12-14 15:05:10 -0800
commit1315f3b4b38cb569846389fe3080ffa8ac6946d9 (patch)
treec77ba3efbad0f0d798d617c9ff89f094e0943ce0
parent81c247404a232d17e94ec1b435c0f2be47877778 (diff)
i965: Make sure that the shader_time report at context destroy happens.
Otherwise, you end up with some report from within a second of context destroy, which is now what you really want for testing the impact of changes
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index f2f0e7b9590..237ec1ef78a 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -71,6 +71,9 @@ static void brw_destroy_context( struct intel_context *intel )
struct brw_context *brw = brw_context(&intel->ctx);
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
+ /* Force a report. */
+ brw->shader_time.report_time = 0;
+
brw_collect_and_report_shader_time(brw);
brw_destroy_shader_time(brw);
}