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authorTimothy Arceri <[email protected]>2018-01-12 12:38:13 +1100
committerTimothy Arceri <[email protected]>2018-01-18 00:03:33 +1100
commit1256ab18c12955497e0564b606232473c8feec34 (patch)
tree714e49705f4909e59e479dc0df0f4bcc79175a3e
parentb282207c323d32deb23037463ac9d6886f15f6cf (diff)
radeonsi: bump glsl version to 450 for nir backend
We still have more work to do but piglit results are looking pretty good. At GLSL 1.50 we have 30647/31118 piglit tests passing. At GLSL 4.50 we have 37927/38551 piglit tests passing. Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_get.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c
index caf6e9d19ff..7072cfc1f55 100644
--- a/src/gallium/drivers/radeonsi/si_get.c
+++ b/src/gallium/drivers/radeonsi/si_get.c
@@ -226,8 +226,6 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- if (sscreen->debug_flags & DBG(NIR))
- return 150; /* no tessellation shaders yet */
if (si_have_tgsi_compute(sscreen))
return 450;
return 420;
@@ -451,10 +449,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_PREFERRED_IR:
- if (sscreen->debug_flags & DBG(NIR) &&
- (shader == PIPE_SHADER_VERTEX ||
- shader == PIPE_SHADER_GEOMETRY ||
- shader == PIPE_SHADER_FRAGMENT))
+ if (sscreen->debug_flags & DBG(NIR))
return PIPE_SHADER_IR_NIR;
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: