diff options
author | Dylan Baker <[email protected]> | 2019-09-20 13:09:54 -0700 |
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committer | Dylan Baker <[email protected]> | 2019-10-10 16:33:04 -0700 |
commit | 09d21b554aee2bd60b7b50b0da895e37c4ea683a (patch) | |
tree | 42e39803f4e9957af497731a740c4c9a00edcb92 | |
parent | 8f363ce5b502ba1bb7a49a09857dac3aa544c73a (diff) |
meson: glcpp tests are expected to fail on windows
v2: - Exclude the tests rather than xfail them
Acked-by: Kristian H. Kristensen <[email protected]>
-rw-r--r-- | src/compiler/glsl/glcpp/meson.build | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/glcpp/meson.build b/src/compiler/glsl/glcpp/meson.build index 28c836381e4..89b17c504cc 100644 --- a/src/compiler/glsl/glcpp/meson.build +++ b/src/compiler/glsl/glcpp/meson.build @@ -65,7 +65,8 @@ glcpp = executable( build_by_default : false, ) -if with_any_opengl and with_tests +# FIXME: these fail on windows due to whitespace differences +if with_any_opengl and with_tests and host_machine.system() != 'windows' modes = ['unix', 'windows', 'oldmac', 'bizarro'] if dep_valgrind.found() modes += ['valgrind'] |