diff options
author | Marek Olšák <[email protected]> | 2015-05-28 16:09:23 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-06-05 19:44:32 +0200 |
commit | e8b040477e271324a88d35c003775337848a500c (patch) | |
tree | 4b100fbc1bbc4cfab94bd58ac3876ecd85ed0ad8 | |
parent | 3d16b5af1dca889ccc3716470f38c1fa84713f26 (diff) |
mesa: remove unused geometry shader variables
These states are for GS assembly shaders only. We don't support those.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 7 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 1 | ||||
-rw-r--r-- | src/mesa/program/program.c | 9 |
4 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 8a59b5ed42f..db494ca73cc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1331,7 +1331,6 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL); - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0aa607653d1..1872845df8d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2275,16 +2275,10 @@ struct gl_vertex_program_state */ struct gl_geometry_program_state { - GLboolean Enabled; /**< GL_ARB_GEOMETRY_SHADER4 */ - GLboolean _Enabled; /**< Enabled and valid program? */ - struct gl_geometry_program *Current; /**< user-bound geometry program */ - /** Currently enabled and valid program (including internal programs * and compiled shader programs). */ struct gl_geometry_program *_Current; - - GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ }; /** @@ -3004,7 +2998,6 @@ struct gl_shared_state struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */ struct gl_vertex_program *DefaultVertexProgram; struct gl_fragment_program *DefaultFragmentProgram; - struct gl_geometry_program *DefaultGeometryProgram; /*@}*/ /* GL_ATI_fragment_shader */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 0b76cc01218..d5ac9f1fb13 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -313,7 +313,6 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->Programs); _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); - _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL); _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index fb61f4d360d..f0a47ac9201 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -97,11 +97,6 @@ _mesa_init_program(struct gl_context *ctx) assert(ctx->FragmentProgram.Current); ctx->FragmentProgram.Cache = _mesa_new_program_cache(); - ctx->GeometryProgram.Enabled = GL_FALSE; - /* right now by default we don't have a geometry program */ - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - NULL); - _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); /* XXX probably move this stuff */ @@ -122,7 +117,6 @@ _mesa_free_program_data(struct gl_context *ctx) _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); /* XXX probably move this stuff */ @@ -153,9 +147,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->Shared->DefaultFragmentProgram); assert(ctx->FragmentProgram.Current); - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - ctx->Shared->DefaultGeometryProgram); - /* XXX probably move this stuff */ if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; |