diff options
author | Luca Barbieri <[email protected]> | 2010-01-16 23:19:19 -0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-01-19 08:59:37 -0700 |
commit | e88294328cb71dc32941556da5bd4ed40e8b95f1 (patch) | |
tree | 2491cbde360e8b22bc40c459adf69202fdeedef7 | |
parent | 7a39a5c1cb5087a1b8247f9bed59bf9374717cb3 (diff) |
glx: Set GL context to null in __glXSetCurrentContextNull
__glXSetCurrentContextNull currently does not set the GL context to null
in the direct rendering case.
This can result in a segfault trying to flush an invalid old context
in glXMakeCurrent.
This fixes a crash starting the Unigine demos (they still don't work due
to missing extensions though).
Signed-off-by: Brian Paul <[email protected]>
-rw-r--r-- | src/glx/x11/glxcurrent.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index fae1bd9fa62..50de7d612b8 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -162,6 +162,7 @@ __glXSetCurrentContextNull(void) __glXSetCurrentContext(&dummyContext); #ifdef GLX_DIRECT_RENDERING _glapi_set_dispatch(NULL); /* no-op functions */ + _glapi_set_context(NULL); #endif } |