diff options
author | Brian Paul <[email protected]> | 2012-08-09 20:59:44 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-08-16 09:01:31 -0600 |
commit | bef196c7929606bb8c7e9c06fe83a90fc0d95f09 (patch) | |
tree | 39df5082e2c4e0e5e8a3df0561d4f271c690c297 | |
parent | df87fb59136eb302d72eac4b58fd8ffb25989ed5 (diff) |
draw: move tgsi-related state into a tgsi sub-struct
To better organize things a bit.
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 10 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 22 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 21 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.c | 6 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_exec.c | 6 |
5 files changed, 35 insertions, 30 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index dd4698be952..3c9c7f1690e 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -576,7 +576,7 @@ draw_num_shader_outputs(const struct draw_context *draw) /** * Provide TGSI sampler objects for vertex/geometry shaders that use - * texture fetches. + * texture fetches. This state only needs to be set once per context. * This might only be used by software drivers for the time being. */ void @@ -586,12 +586,12 @@ draw_texture_samplers(struct draw_context *draw, struct tgsi_sampler **samplers) { if (shader == PIPE_SHADER_VERTEX) { - draw->vs.num_samplers = num_samplers; - draw->vs.samplers = samplers; + draw->vs.tgsi.num_samplers = num_samplers; + draw->vs.tgsi.samplers = samplers; } else { debug_assert(shader == PIPE_SHADER_GEOMETRY); - draw->gs.num_samplers = num_samplers; - draw->gs.samplers = samplers; + draw->gs.tgsi.num_samplers = num_samplers; + draw->gs.tgsi.samplers = samplers; } } diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index 50a03ac95a5..b2b40871af7 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -45,15 +45,15 @@ boolean draw_gs_init( struct draw_context *draw ) { - draw->gs.machine = tgsi_exec_machine_create(); - if (!draw->gs.machine) + draw->gs.tgsi.machine = tgsi_exec_machine_create(); + if (!draw->gs.tgsi.machine) return FALSE; - draw->gs.machine->Primitives = align_malloc( + draw->gs.tgsi.machine->Primitives = align_malloc( MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16); - if (!draw->gs.machine->Primitives) + if (!draw->gs.tgsi.machine->Primitives) return FALSE; - memset(draw->gs.machine->Primitives, 0, + memset(draw->gs.tgsi.machine->Primitives, 0, MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector)); return TRUE; @@ -61,12 +61,12 @@ draw_gs_init( struct draw_context *draw ) void draw_gs_destroy( struct draw_context *draw ) { - if (!draw->gs.machine) + if (!draw->gs.tgsi.machine) return; - align_free(draw->gs.machine->Primitives); + align_free(draw->gs.tgsi.machine->Primitives); - tgsi_exec_machine_destroy(draw->gs.machine); + tgsi_exec_machine_destroy(draw->gs.tgsi.machine); } void @@ -121,7 +121,7 @@ draw_create_geometry_shader(struct draw_context *draw, gs->max_output_vertices = gs->info.properties[i].data[0]; } - gs->machine = draw->gs.machine; + gs->machine = draw->gs.tgsi.machine; if (gs) { @@ -483,7 +483,7 @@ void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, if (shader && shader->machine->Tokens != shader->state.tokens) { tgsi_exec_machine_bind_shader(shader->machine, shader->state.tokens, - draw->gs.num_samplers, - draw->gs.samplers); + draw->gs.tgsi.num_samplers, + draw->gs.tgsi.samplers); } } diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 9cede2108db..6a085be27fc 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -240,12 +240,14 @@ struct draw_context uint edgeflag_output; uint clipvertex_output; uint clipdistance_output[2]; - /** TGSI program interpreter runtime state */ - struct tgsi_exec_machine *machine; - uint num_samplers; - struct tgsi_sampler **samplers; + /** Fields for TGSI interpreter / execution */ + struct { + struct tgsi_exec_machine *machine; + struct tgsi_sampler **samplers; + uint num_samplers; + } tgsi; const void *aligned_constants[PIPE_MAX_CONSTANT_BUFFERS]; @@ -265,11 +267,14 @@ struct draw_context uint num_gs_outputs; /**< convenience, from geometry_shader */ uint position_output; - /** TGSI program interpreter runtime state */ - struct tgsi_exec_machine *machine; + /** Fields for TGSI interpreter / execution */ + struct { + struct tgsi_exec_machine *machine; + + struct tgsi_sampler **samplers; + uint num_samplers; + } tgsi; - uint num_samplers; - struct tgsi_sampler **samplers; } gs; /** Fragment shader state */ diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 56c4f882cae..0aea2f23a9e 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -193,8 +193,8 @@ draw_vs_init( struct draw_context *draw ) { draw->dump_vs = debug_get_option_gallium_dump_vs(); - draw->vs.machine = tgsi_exec_machine_create(); - if (!draw->vs.machine) + draw->vs.tgsi.machine = tgsi_exec_machine_create(); + if (!draw->vs.tgsi.machine) return FALSE; draw->vs.emit_cache = translate_cache_create(); @@ -225,7 +225,7 @@ draw_vs_destroy( struct draw_context *draw ) } } - tgsi_exec_machine_destroy(draw->vs.machine); + tgsi_exec_machine_destroy(draw->vs.tgsi.machine); } diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 84ce8c15190..828a155d716 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -69,8 +69,8 @@ vs_exec_prepare( struct draw_vertex_shader *shader, if (evs->machine->Tokens != shader->state.tokens) { tgsi_exec_machine_bind_shader(evs->machine, shader->state.tokens, - draw->vs.num_samplers, - draw->vs.samplers); + draw->vs.tgsi.num_samplers, + draw->vs.tgsi.samplers); } } @@ -235,7 +235,7 @@ draw_create_vs_exec(struct draw_context *draw, vs->base.run_linear = vs_exec_run_linear; vs->base.delete = vs_exec_delete; vs->base.create_variant = draw_vs_create_variant_generic; - vs->machine = draw->vs.machine; + vs->machine = draw->vs.tgsi.machine; return &vs->base; } |