diff options
author | Eric Anholt <[email protected]> | 2009-12-29 15:55:34 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-01-04 14:15:12 -0800 |
commit | b434a816d7a4b298e16a8b51b54e5a2d5ea28da8 (patch) | |
tree | 2310d64a12067c61c208b186092610d41b49592d | |
parent | 19a26dfc474618ecfe881846a8c9dac221332d44 (diff) |
i915: Use _MaxLevel on principle in texture setup.
It was OK before because we proceed to clamp the value to hardware
limits, but given that other use of MaxLevel has been a trap, let's
avoid it.
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index de258484d6c..825f1dbbe3e 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -196,10 +196,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } - /* We get one field with fraction bits to cover the maximum addressable (smallest - * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + /* We get one field with fraction bits for the maximum addressable + * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and + * MAX_LOD. */ - maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); + maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | |