diff options
author | Eric Anholt <[email protected]> | 2010-07-26 22:50:29 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-07-27 09:43:52 -0700 |
commit | 832aad989e3d319a8aaac046aa49df25da134d82 (patch) | |
tree | a0646404b655dbaac4ef112074ad985d02b4dea7 | |
parent | 5533c6e38030ff6e26375a1a4e4bfa9ab2204d4c (diff) |
glsl2: Add optimization pass for algebraic simplifications.
This cleans up the assembly output of almost all the non-logic tests
glsl-algebraic-*. glsl-algebraic-pow-two needs love (basically,
flattening to a temporary and squaring it).
-rw-r--r-- | src/glsl/Makefile | 1 | ||||
-rw-r--r-- | src/glsl/ir.h | 8 | ||||
-rw-r--r-- | src/glsl/ir_algebraic.cpp | 366 | ||||
-rw-r--r-- | src/glsl/ir_optimization.h | 3 | ||||
-rw-r--r-- | src/glsl/main.cpp | 1 | ||||
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 1 |
6 files changed, 379 insertions, 1 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 462d49e8840..4c85af8906d 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -30,6 +30,7 @@ CXX_SOURCES = \ glsl_parser_extras.cpp \ glsl_types.cpp \ hir_field_selection.cpp \ + ir_algebraic.cpp \ ir_basic_block.cpp \ ir_clone.cpp \ ir_constant_expression.cpp \ diff --git a/src/glsl/ir.h b/src/glsl/ir.h index e0f3683a7ab..7e8363106da 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -613,7 +613,15 @@ enum ir_expression_operation { ir_binop_greater, ir_binop_lequal, ir_binop_gequal, + /** + * Returns single boolean for whether all components of operands[0] + * equal the components of operands[1]. + */ ir_binop_equal, + /** + * Returns single boolean for whether any component of operands[0] + * is not equal to the corresponding component of operands[1]. + */ ir_binop_nequal, /*@}*/ diff --git a/src/glsl/ir_algebraic.cpp b/src/glsl/ir_algebraic.cpp new file mode 100644 index 00000000000..5b065b086e5 --- /dev/null +++ b/src/glsl/ir_algebraic.cpp @@ -0,0 +1,366 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_algebraic.cpp + * + * Takes advantage of association, commutivity, and other algebraic + * properties to simplify expressions. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +/** + * Visitor class for replacing expressions with ir_constant values. + */ + +class ir_algebraic_visitor : public ir_hierarchical_visitor { +public: + ir_algebraic_visitor() + { + this->progress = false; + } + + virtual ~ir_algebraic_visitor() + { + } + + virtual ir_visitor_status visit_leave(ir_assignment *); + virtual ir_visitor_status visit_leave(ir_call *); + virtual ir_visitor_status visit_leave(ir_dereference_array *); + virtual ir_visitor_status visit_leave(ir_expression *); + virtual ir_visitor_status visit_leave(ir_if *); + virtual ir_visitor_status visit_leave(ir_return *); + virtual ir_visitor_status visit_leave(ir_swizzle *); + virtual ir_visitor_status visit_leave(ir_texture *); + + ir_rvalue *handle_expression(ir_rvalue *in_ir); + + bool progress; +}; + +static bool +is_vec_zero(ir_constant *ir) +{ + int c; + + if (!ir) + return false; + if (!ir->type->is_scalar() && + !ir->type->is_vector()) + return false; + + for (c = 0; c < ir->type->vector_elements; c++) { + switch (ir->type->base_type) { + case GLSL_TYPE_FLOAT: + if (ir->value.f[c] != 0.0) + return false; + break; + case GLSL_TYPE_INT: + if (ir->value.i[c] != 0) + return false; + break; + case GLSL_TYPE_UINT: + if (ir->value.u[c] != 0) + return false; + break; + case GLSL_TYPE_BOOL: + if (ir->value.b[c] != false) + return false; + break; + default: + assert(!"bad base type"); + return false; + } + } + + return true; +} + +static bool +is_vec_one(ir_constant *ir) +{ + int c; + + if (!ir) + return false; + if (!ir->type->is_scalar() && + !ir->type->is_vector()) + return false; + + for (c = 0; c < ir->type->vector_elements; c++) { + switch (ir->type->base_type) { + case GLSL_TYPE_FLOAT: + if (ir->value.f[c] != 1.0) + return false; + break; + case GLSL_TYPE_INT: + if (ir->value.i[c] != 1) + return false; + break; + case GLSL_TYPE_UINT: + if (ir->value.u[c] != 1) + return false; + break; + case GLSL_TYPE_BOOL: + if (ir->value.b[c] != true) + return false; + break; + default: + assert(!"bad base type"); + return false; + } + } + + return true; +} + +ir_rvalue * +ir_algebraic_visitor::handle_expression(ir_rvalue *in_ir) +{ + ir_expression *ir = (ir_expression *)in_ir; + ir_constant *op_const[2] = {NULL, NULL}; + ir_expression *op_expr[2] = {NULL, NULL}; + unsigned int i; + + if (!in_ir) + return NULL; + + if (in_ir->ir_type != ir_type_expression) + return in_ir; + + for (i = 0; i < ir->get_num_operands(); i++) { + if (ir->operands[i]->type->is_matrix()) + return in_ir; + + op_const[i] = ir->operands[i]->constant_expression_value(); + op_expr[i] = ir->operands[i]->as_expression(); + } + + switch (ir->operation) { + case ir_unop_logic_not: + if (op_expr[0] && op_expr[0]->operation == ir_binop_equal) { + this->progress = true; + return new(ir) ir_expression(ir_binop_nequal, + ir->type, + op_expr[0]->operands[0], + op_expr[0]->operands[1]); + } + if (op_expr[0] && op_expr[0]->operation == ir_binop_nequal) { + this->progress = true; + return new(ir) ir_expression(ir_binop_equal, + ir->type, + op_expr[0]->operands[0], + op_expr[0]->operands[1]); + } + break; + + case ir_binop_add: + if (is_vec_zero(op_const[0])) { + this->progress = true; + return ir->operands[1]; + } + if (is_vec_zero(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } + break; + + case ir_binop_sub: + if (is_vec_zero(op_const[0])) { + this->progress = true; + return new(ir) ir_expression(ir_unop_neg, + ir->type, + ir->operands[1], + NULL); + } + if (is_vec_zero(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } + break; + + case ir_binop_mul: + if (is_vec_one(op_const[0])) { + this->progress = true; + return ir->operands[1]; + } + if (is_vec_one(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } + + if (is_vec_zero(op_const[0]) || + is_vec_zero(op_const[1])) { + ir_constant_data zero_data; + memset(&zero_data, 0, sizeof(zero_data)); + + this->progress = true; + return new(ir) ir_constant(ir->type, &zero_data); + } + break; + + case ir_binop_div: + if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) { + this->progress = true; + return new(ir) ir_expression(ir_unop_rcp, + ir->type, + ir->operands[1], + NULL); + } + if (is_vec_one(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } + break; + + case ir_unop_rcp: + if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) { + this->progress = true; + return op_expr[0]->operands[0]; + } + + /* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some + * backends, except that some backends will have done sqrt -> + * rcp(rsq(x)) and we don't want to undo it for them. + */ + + /* As far as we know, all backends are OK with rsq. */ + if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) { + this->progress = true; + return new(ir) ir_expression(ir_unop_rsq, + ir->type, + op_expr[0]->operands[0], + NULL); + } + + break; + + default: + break; + } + + return in_ir; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_expression *ir) +{ + unsigned int operand; + + for (operand = 0; operand < ir->get_num_operands(); operand++) { + ir->operands[operand] = handle_expression(ir->operands[operand]); + } + + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_texture *ir) +{ + ir->coordinate = handle_expression(ir->coordinate); + ir->projector = handle_expression(ir->projector); + ir->shadow_comparitor = handle_expression(ir->shadow_comparitor); + + switch (ir->op) { + case ir_tex: + break; + case ir_txb: + ir->lod_info.bias = handle_expression(ir->lod_info.bias); + break; + case ir_txf: + case ir_txl: + ir->lod_info.lod = handle_expression(ir->lod_info.lod); + break; + case ir_txd: + ir->lod_info.grad.dPdx = handle_expression(ir->lod_info.grad.dPdx); + ir->lod_info.grad.dPdy = handle_expression(ir->lod_info.grad.dPdy); + break; + } + + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_swizzle *ir) +{ + ir->val = handle_expression(ir->val); + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_dereference_array *ir) +{ + ir->array_index = handle_expression(ir->array_index); + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_assignment *ir) +{ + ir->rhs = handle_expression(ir->rhs); + ir->condition = handle_expression(ir->condition); + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_call *ir) +{ + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param = (ir_rvalue *)iter.get(); + ir_rvalue *new_param = handle_expression(param); + + if (new_param != param) { + param->replace_with(new_param); + } + } + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_return *ir) +{ + ir->value = handle_expression(ir->value);; + return visit_continue; +} + +ir_visitor_status +ir_algebraic_visitor::visit_leave(ir_if *ir) +{ + ir->condition = handle_expression(ir->condition); + return visit_continue; +} + + +bool +do_algebraic(exec_list *instructions) +{ + ir_algebraic_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h index 06cb4d22ca8..4f39565e5f1 100644 --- a/src/glsl/ir_optimization.h +++ b/src/glsl/ir_optimization.h @@ -23,11 +23,12 @@ /** - * \file ir_dead_code.h + * \file ir_optimization.h * * Prototypes for optimization passes to be called by the compiler and drivers. */ +bool do_algebraic(exec_list *instructions); bool do_constant_folding(exec_list *instructions); bool do_constant_variable(exec_list *instructions); bool do_constant_variable_unlinked(exec_list *instructions); diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 5c0f6475e0b..b62902278c4 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -165,6 +165,7 @@ compile_shader(struct gl_shader *shader) progress = do_dead_code_unlinked(state, shader->ir) || progress; progress = do_constant_variable_unlinked(shader->ir) || progress; progress = do_constant_folding(shader->ir) || progress; + progress = do_algebraic(shader->ir) || progress; progress = do_vec_index_to_swizzle(shader->ir) || progress; progress = do_vec_index_to_cond_assign(shader->ir) || progress; progress = do_swizzle_swizzle(shader->ir) || progress; diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index d06b83261c6..2fd0507c2fb 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2240,6 +2240,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) progress = do_dead_code_unlinked(state, shader->ir) || progress; progress = do_constant_variable_unlinked(shader->ir) || progress; progress = do_constant_folding(shader->ir) || progress; + progress = do_algebraic(shader->ir) || progress; progress = do_if_return(shader->ir) || progress; if (ctx->Shader.EmitNoIfs) progress = do_if_to_cond_assign(shader->ir) || progress; |