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authorBrian <[email protected]>2007-04-28 08:01:18 -0600
committerBrian <[email protected]>2007-04-28 08:01:18 -0600
commit4ca7c804db63c9eeaddf1f65dc92006e2cabacec (patch)
tree6ac025b7b3fb634e889a8b8ebd72f07127a11cf9
parentbfaf6156fbc81c8073b7562365331d306d4de75a (diff)
fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787)
-rw-r--r--src/mesa/shader/arbprogram.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 5583f16ce8d..4b5f63ef920 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 7.0
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -703,10 +703,18 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
* The spec says that even if this query returns true, there's
* no guarantee that the program will run in hardware.
*/
- if (ctx->Driver.IsProgramNative)
+ if (prog->Id == 0) {
+ /* default/null program */
+ *params = GL_FALSE;
+ }
+ else if (ctx->Driver.IsProgramNative) {
+ /* ask the driver */
*params = ctx->Driver.IsProgramNative( ctx, target, prog );
- else
+ }
+ else {
+ /* probably running in software */
*params = GL_TRUE;
+ }
return;
default:
/* continue with fragment-program only queries below */