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authorWladimir J. van der Laan <[email protected]>2017-07-23 13:24:39 +0200
committerEmil Velikov <[email protected]>2017-08-03 00:19:06 +0100
commit4a6822864b804c13e1f89724eaa1f81283b1778a (patch)
treeb4a02fb636f6ea5343a7aae931d8a57bcffe8cd6
parente96b03037ca455446fd7b5797c4e594ef38dbeb5 (diff)
etnaviv: Clear lbl_usage array correctly
Fill the entire array instead of just a quarter. This avoids crashes with large shaders. (currently this never causes a problem because shaders larger than 2048/4 instructions are not supported by this driver on any hardware, but it will cause problems in the future) Fixes: ec436051899 ("etnaviv: fix shader miscompilation with more than 16 labels") Cc: [email protected] Signed-off-by: Wladimir J. van der Laan <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> (cherry picked from commit 15a1ceb127b70ac98b03cae051927f75fb7ee204)
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.c b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
index af0f76b5864..a5d51122a37 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
@@ -2302,7 +2302,7 @@ etna_compile_shader(struct etna_shader_variant *v)
if (!c)
return false;
- memset(&c->lbl_usage, -1, ARRAY_SIZE(c->lbl_usage));
+ memset(&c->lbl_usage, -1, sizeof(c->lbl_usage));
const struct tgsi_token *tokens = v->shader->tokens;