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authorBrian Paul <[email protected]>2013-04-26 13:49:35 -0600
committerBrian Paul <[email protected]>2013-04-26 16:22:30 -0600
commit49dda2d92f7563057601091e084d0fe154d00d25 (patch)
tree0d9c12306f034a6a3084dd0f2bfc469d89423412
parentff74cf62b1244bd3bc53e83b685582f73fe6ffdd (diff)
mesa: fix the compressed TexSubImage size checking code
Before, we'd incorrectly generate an error if we we tried to replace a non-4x4 block near the edge of a NPOT compressed texture. For example, if the dest image was 15 texels wide and xoffset=12 and width=3 we'd incorrectly generate GL_INVALID_OPERATION. Verified with new tests added to piglit s3tc-errors test. Note: This is a candidate for the stable branches. Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r--src/mesa/main/teximage.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 45a13a73699..c48b86d1563 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1594,14 +1594,20 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
return GL_TRUE;
}
- /* size must be multiple of bw by bh or equal to whole texture size */
- if ((subWidth % bw != 0) && subWidth != (GLint) destImage->Width) {
+ /* The size must be a multiple of bw x bh, or we must be using a
+ * offset+size that exactly hits the edge of the image. This
+ * is important for small mipmap levels (1x1, 2x1, etc) and for
+ * NPOT textures.
+ */
+ if ((subWidth % bw != 0) &&
+ (xoffset + subWidth != (GLint) destImage->Width)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(width = %d)", function, dims, subWidth);
return GL_TRUE;
}
- if ((subHeight % bh != 0) && subHeight != (GLint) destImage->Height) {
+ if ((subHeight % bh != 0) &&
+ (yoffset + subHeight != (GLint) destImage->Height)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(height = %d)", function, dims, subHeight);
return GL_TRUE;