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authorBrian Paul <[email protected]>2002-03-23 02:38:10 +0000
committerBrian Paul <[email protected]>2002-03-23 02:38:10 +0000
commit4544bd22fdd3fddbf77701c13c899f63e58aaed3 (patch)
tree9aec0e894fd8b1439ed93f27623b3bae73bcd4e6
parent252250ae64c8befb7bfed20089e8f418cfd09a11 (diff)
added 4.0.2 info
-rw-r--r--docs/VERSIONS27
1 files changed, 26 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 666df7521b4..02ae8236c89 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.83 2002/03/16 18:03:40 brianp Exp $
+$Id: VERSIONS,v 1.84 2002/03/23 02:38:10 brianp Exp $
Mesa Version History
@@ -928,6 +928,31 @@ Mesa Version History
- fixed separate_specular color bug found in Chimera (18 Dec 2001)
+4.0.2 March 25, 2002
+ New:
+ - New DOS (DJGPP) driver written by Daniel Borca
+ - New driver interface functions for TCL drivers (such as Radeon DRI)
+ - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
+ if using deep color channels
+ - latest GL/glext.h and GL/glxext.h headers from SGI
+ Bug fixes:
+ - GL_BLEND with non-black texture env color wasn't always correct
+ - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
+ - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
+ - glReadPixels was sometimes mistakenly clipped by the scissor box
+ - glDraw/ReadPixels didn't catch all the errors that they should have
+ - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
+ - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
+ - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
+ - glColorMask as sometimes effecting glXSwapBuffers()
+ - fixed a potential bug in XMesaGarbageCollect()
+ - N threads rendering into one window didn't work reliably
+ - glCopyPixels didn't work for deep color channels
+ - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
+ Known bugs:
+ - mipmap LOD computation
+
+
4.1 Month, ??, 2002
New:
- GL_NV_vertex_program extension