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authorChristoph Bumiller <[email protected]>2012-06-14 23:30:49 +0200
committerChristoph Bumiller <[email protected]>2012-06-14 23:30:49 +0200
commit169a0ae40aed27e3f61ac5989b05f0014dab6525 (patch)
treed3bfeeb88cfdcc254addf3e3119462ba0fee54c8
parentef51ce522bbb0a9bb3e6faa4890049b21f533aed (diff)
nv50: disable stream output before reconfiguring it
If we don't, the GPU will just throw an ILLEGAL_OPERATION error.
-rw-r--r--src/gallium/drivers/nv50/nv50_shader_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c
index df6764b216f..1ddcd3c67e7 100644
--- a/src/gallium/drivers/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nv50/nv50_shader_state.c
@@ -552,9 +552,9 @@ nv50_stream_output_validate(struct nv50_context *nv50)
so = nv50->gmtyprog ? nv50->gmtyprog->so : nv50->vertprog->so;
+ BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
+ PUSH_DATA (push, 0);
if (!so || !nv50->num_so_targets) {
- BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
- PUSH_DATA (push, 0);
if (nv50->screen->base.class_3d < NVA0_3D_CLASS) {
BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1);
PUSH_DATA (push, 0);