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authorBrian Paul <[email protected]>1999-08-19 13:24:27 +0000
committerBrian Paul <[email protected]>1999-08-19 13:24:27 +0000
commit65b5e1e3fda8749adb0a0c3f3a219df8b11700da (patch)
tree8b2f4d265057841482b3edbdb752c748669b91f8
parentcddc583aeb8b7bbfccd34999234b1e92fa9b8d43 (diff)
glIsEnabled(GL_TEXTURE_3D) was wrong
-rw-r--r--src/mesa/main/enable.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 7f661fb75f0..b79a907f4cb 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1,4 +1,4 @@
-/* $Id: enable.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/* $Id: enable.c,v 1.2 1999/08/19 13:24:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -603,7 +603,7 @@ GLboolean gl_IsEnabled( GLcontext* ctx, GLenum cap )
case GL_TEXTURE_3D:
{
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE0_2D) ? GL_TRUE : GL_FALSE;
+ return (texUnit->Enabled & TEXTURE0_3D) ? GL_TRUE : GL_FALSE;
}
case GL_TEXTURE_GEN_Q:
{