summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2009-04-14 19:53:37 -0600
committerBrian Paul <[email protected]>2009-04-14 19:53:37 -0600
commitfe278f1e600058af18c6ba5fe77bfc5a772bf9f5 (patch)
tree29289e9f7758373e24e7b44b58ada99592ea99f7
parentcdc7f681c87b0b6379de04066c25fdeb6de96405 (diff)
mesa: remove NV vertex/fragment program print/debug code
The code in prog_print.c can be used instead.
-rw-r--r--src/mesa/shader/nvfragparse.c244
-rw-r--r--src/mesa/shader/nvfragparse.h4
-rw-r--r--src/mesa/shader/nvvertparse.c158
-rw-r--r--src/mesa/shader/nvvertparse.h5
4 files changed, 4 insertions, 407 deletions
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index b935cb562a6..56b7c29bea3 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -43,6 +43,7 @@
#include "main/macros.h"
#include "program.h"
#include "prog_parameter.h"
+#include "prog_print.h"
#include "prog_instruction.h"
#include "nvfragparse.h"
@@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
};
-static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = {
- "DEPR", "COLR", "DATA0", NULL
-};
-
/**********************************************************************/
@@ -1559,7 +1556,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
- _mesa_print_nv_fragment_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("----------------------------------\n");
#endif
}
@@ -1571,243 +1568,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct gl_fragment_program *program,
- const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
-
- if (src->NegateAbs) {
- _mesa_printf("-");
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
- if (src->NegateBase) {
- _mesa_printf("-");
- }
- if (src->File == PROGRAM_NAMED_PARAM) {
- if (program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_CONSTANT) {
- const GLfloat *v;
- v = program->Base.Parameters->ParameterValues[src->Index];
- _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]);
- }
- else {
- ASSERT(program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_NAMED_PARAM);
- _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name);
- }
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("f[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", src->Index);
- }
- else if (src->File == PROGRAM_TEMPORARY) {
- if (src->Index >= 32)
- _mesa_printf("H%d", src->Index);
- else
- _mesa_printf("R%d", src->Index);
- }
- else if (src->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[src->Index]);
- }
- else {
- _mesa_problem(NULL, "Invalid fragment register %d", src->Index);
- return;
- }
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
-}
-
-static void
-PrintTextureSrc(const struct prog_instruction *inst)
-{
- _mesa_printf("TEX%d, ", inst->TexSrcUnit);
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- _mesa_printf("1D");
- break;
- case TEXTURE_2D_INDEX:
- _mesa_printf("2D");
- break;
- case TEXTURE_3D_INDEX:
- _mesa_printf("3D");
- break;
- case TEXTURE_RECT_INDEX:
- _mesa_printf("RECT");
- break;
- case TEXTURE_CUBE_INDEX:
- _mesa_printf("CUBE");
- break;
- default:
- _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc");
- }
-}
-
-static void
-PrintCondCode(const struct prog_dst_register *dst)
-{
- static const char *comps = "xyzw";
- static const char *ccString[] = {
- "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??"
- };
-
- _mesa_printf("%s", ccString[dst->CondMask]);
- if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]);
- }
- else if (dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(dst->CondSwizzle, 0)],
- comps[GET_SWZ(dst->CondSwizzle, 1)],
- comps[GET_SWZ(dst->CondSwizzle, 2)],
- comps[GET_SWZ(dst->CondSwizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_TEMPORARY) {
- if (dst->Index >= 32)
- _mesa_printf("H%d", dst->Index);
- else
- _mesa_printf("R%d", dst->Index);
- }
- else if (dst->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", dst->Index);
- }
- else if (dst->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[dst->Index]);
- }
- else {
- _mesa_printf("???");
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-
- if (dst->CondMask != COND_TR ||
- dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(" (");
- PrintCondCode(dst);
- _mesa_printf(")");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) {
- int i;
- for (i = 0; Instructions[i].name; i++) {
- if (inst->Opcode == Instructions[i].opcode) {
- /* print instruction name */
- _mesa_printf("%s", Instructions[i].name);
- if (inst->Precision == FLOAT16)
- _mesa_printf("H");
- else if (inst->Precision == FIXED12)
- _mesa_printf("X");
- if (inst->CondUpdate)
- _mesa_printf("C");
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_printf("_SAT");
- _mesa_printf(" ");
-
- if (Instructions[i].inputs == INPUT_CC) {
- PrintCondCode(&inst->DstReg);
- }
- else if (Instructions[i].outputs == OUTPUT_V ||
- Instructions[i].outputs == OUTPUT_S) {
- /* print dest register */
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- }
-
- /* print source register(s) */
- if (Instructions[i].inputs == INPUT_1V ||
- Instructions[i].inputs == INPUT_1S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- }
- else if (Instructions[i].inputs == INPUT_2V ||
- Instructions[i].inputs == INPUT_2S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- }
- else if (Instructions[i].inputs == INPUT_3V) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- }
- else if (Instructions[i].inputs == INPUT_1V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- else if (Instructions[i].inputs == INPUT_3V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- _mesa_printf(";\n");
- break;
- }
- }
- if (!Instructions[i].name) {
- _mesa_printf("Invalid opcode %d\n", inst->Opcode);
- }
- }
- _mesa_printf("END\n");
-}
-
-
const char *
_mesa_nv_fragment_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index ac97921080c..544ab80c56c 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target,
struct gl_fragment_program *program);
-extern void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
-
-
extern const char *
_mesa_nv_fragment_input_register_name(GLuint i);
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 268b577aec9..624262395b0 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -44,6 +44,7 @@
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
+#include "prog_print.h"
#include "program.h"
@@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV result ---\n");
- _mesa_print_nv_vertex_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("------------------------------\n");
#endif
}
@@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
- if (src->NegateBase)
- _mesa_printf("-");
- if (src->RelAddr) {
- if (src->Index > 0)
- _mesa_printf("c[A0.x + %d]", src->Index);
- else if (src->Index < 0)
- _mesa_printf("c[A0.x - %d]", -src->Index);
- else
- _mesa_printf("c[A0.x]");
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", src->Index);
- }
- else {
- ASSERT(src->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", src->Index);
- }
-
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", dst->Index);
- }
- else {
- ASSERT(dst->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", dst->Index);
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-}
-
-
-/**
- * Print a single NVIDIA vertex program instruction.
- */
-void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst)
-{
- GLuint i, n;
-
- switch (inst->Opcode) {
- case OPCODE_MOV:
- case OPCODE_LIT:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_EXP:
- case OPCODE_LOG:
- case OPCODE_RCC:
- case OPCODE_ABS:
- case OPCODE_MUL:
- case OPCODE_ADD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DST:
- case OPCODE_MIN:
- case OPCODE_MAX:
- case OPCODE_SLT:
- case OPCODE_SGE:
- case OPCODE_DPH:
- case OPCODE_SUB:
- case OPCODE_MAD:
- _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode));
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- n = _mesa_num_inst_src_regs(inst->Opcode);
- for (i = 0; i < n; i++) {
- PrintSrcReg(&inst->SrcReg[i]);
- if (i + 1 < n)
- _mesa_printf(", ");
- }
- _mesa_printf(";\n");
- break;
- case OPCODE_ARL:
- _mesa_printf("ARL A0.x, ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- break;
- case OPCODE_PRINT:
- _mesa_printf("PRINT '%s'", inst->Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- _mesa_printf(", ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- }
- else {
- _mesa_printf("\n");
- }
- break;
- case OPCODE_END:
- _mesa_printf("END\n");
- break;
- default:
- _mesa_printf("BAD INSTRUCTION\n");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; ; inst++) {
- _mesa_print_nv_vertex_instruction(inst);
- if (inst->Opcode == OPCODE_END)
- return;
- }
-}
-
-
const char *
_mesa_nv_vertex_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index 15fb03cd4e4..9919e22388d 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
struct gl_vertex_program *program);
-extern void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
-
-extern void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);