diff options
author | Chia-I Wu <[email protected]> | 2009-07-10 17:35:11 +0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-08-24 11:45:57 -0600 |
commit | fc2feea685d86c520fb01199caa5a46eae20c7aa (patch) | |
tree | dd8619d17770db2a92121216394f474a8cea0e43 | |
parent | 99939982ec76cb1fee84da9027375c55888dca20 (diff) |
glapi: Fix a race in accessing context/dispatch TSD.
If multiple threads set/get a TSD at roughly same time for the first
time, glthread might (wrongly) initialize it more than once. This patch
solves the race by initializing context/dispatch TSDs early.
Acked-by: Ian Romanick <[email protected]>
Signed-off-by: Chia-I Wu <[email protected]>
-rw-r--r-- | src/mesa/glapi/glapi.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 30aec209e7d..b9ab9c07be1 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -240,6 +240,10 @@ _glapi_check_multithread(void) _glthread_LOCK_MUTEX(ThreadCheckMutex); if (firstCall) { + /* initialize TSDs */ + (void) _glthread_GetTSD(&ContextTSD); + (void) _glthread_GetTSD(&_gl_DispatchTSD); + knownID = _glthread_GetID(); firstCall = GL_FALSE; } |