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authorMatt Turner <[email protected]>2014-09-20 19:47:05 -0700
committerMatt Turner <[email protected]>2014-09-24 09:58:42 -0700
commite5162defc8169a1d0a06e16c65c5f63b98923426 (patch)
tree956018906fbfcf3968076c28a8f4c31875dea6a2
parent180b152b247594bd8a72bc5b4d90a701c5341063 (diff)
mesa: Remove duplicate _mesa_{init,free}_shader_state prototypes.
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/mesa/main/shaderobj.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index fae8be827c5..d72919c1f09 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -94,13 +94,6 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
extern void
_mesa_init_shader_object_functions(struct dd_function_table *driver);
-extern void
-_mesa_init_shader_state(struct gl_context *ctx);
-
-extern void
-_mesa_free_shader_state(struct gl_context *ctx);
-
-
static inline gl_shader_stage
_mesa_shader_enum_to_shader_stage(GLenum v)
{