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authorBrian Paul <[email protected]>2011-12-10 11:44:44 -0700
committerBrian Paul <[email protected]>2011-12-13 06:45:38 -0700
commitcbd65fe14917def9c0f401c973394d6456cbe83b (patch)
tree21e72e8e67d29a34753eba17f379b053240dd0bc
parent6596aeb4ffd344af56de646800dbec65b92397d8 (diff)
mesa: update comments for _DepthBuffer, _StencilBuffer fields
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fc494f748dd..1e06cd55c6b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2650,8 +2650,9 @@ struct gl_framebuffer
struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
struct gl_renderbuffer *_ColorReadBuffer;
- /** The Actual depth/stencil buffers to use. May be wrappers around the
- * depth/stencil buffers attached above. */
+ /** Wrappers to make combined depth/stencil buffers look like separate
+ * buffers. Only used by swrast. Will be removed in the future.
+ */
struct gl_renderbuffer *_DepthBuffer;
struct gl_renderbuffer *_StencilBuffer;