diff options
author | Dave Airlie <[email protected]> | 2015-03-20 16:00:10 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-03-21 08:13:51 +1000 |
commit | cbaff50828205188d738f5727261b8a95861ef38 (patch) | |
tree | dba5855845b8b3631449536829dcee5c08cc1e61 | |
parent | 83606b490491adbe9f3b8af9413f2a23b7896ff1 (diff) |
mesa: reorder gl_texture_unit
drops size from 520 -> 512 bytes,
which then makes gl_texture_attrib go from 99984 to 98440.
Acked-by: Brian Paul <[email protected]>
Reviewed-by: Alex Deucher [email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/mesa/main/mtypes.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d9f008641fc..9a52b2ffb42 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1349,6 +1349,9 @@ struct gl_texture_unit GLfloat LodBias; /**< for biasing mipmap levels */ + /** Texture targets that have a non-default texture bound */ + GLbitfield _BoundTextures; + /** Current sampler object (GL_ARB_sampler_objects) */ struct gl_sampler_object *Sampler; @@ -1375,8 +1378,6 @@ struct gl_texture_unit /** Points to highest priority, complete and enabled texture object */ struct gl_texture_object *_Current; - /** Texture targets that have a non-default texture bound */ - GLbitfield _BoundTextures; }; |