diff options
author | Roland Scheidegger <[email protected]> | 2010-11-08 21:49:51 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2010-11-10 17:24:41 +0100 |
commit | c7192ab11f7e34fdfe17d36d089260c6703ddfa8 (patch) | |
tree | 364876e2f4206afa6d1e2ee4b35f15a8183ae32b | |
parent | aa139a14ba7279f908da523522cb9ec0578b1ea0 (diff) |
r200: fix r200 large points
DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed
out code), which caused the r200 driver to use the point primitive mistakenly
in some cases which can only do size 1 instead of point sprite. Since the
logic to use point instead of point sprite prim is flaky at best anyway (can't
work correctly for per-vertex point size), just drop this and always emit point
sprites (except for AA points) - reasons why the driver tried to use points for
size 1.0 are unknown though it is possible they are faster or more conformant.
Note that we can't emit point sprites without point sprite cntl as that might
result in undefined point sizes, hence need drm version check (which was
unnecessary before as it should always have selected points). An
alternative would be to rely on the RE point size clamp controls which could
clamp the size to 1.0 min/max even if the SE point size is undefined, but currently
always use 0 for min clamp. (As a side note, this also means the driver does
not honor the gl spec which mandates points, but not point sprites, with zero size
to be rendered as size 1.)
This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702.
This is a candidate for the mesa 7.9 branch.
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_swtcl.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_tcl.c | 5 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 38864162ced..c56a49d5ad6 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -319,10 +319,9 @@ static INLINE GLuint reduced_hw_prim( struct gl_context *ctx, GLuint prim) { switch (prim) { case GL_POINTS: - return (ctx->Point.PointSprite || - ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && - !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? - R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS; + return (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && + !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? + R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS); case GL_LINES: /* fallthrough */ case GL_LINE_LOOP: diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 84db7c9d4eb..7aed116f0b3 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -68,9 +68,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define HAVE_ELTS 1 -#define HW_POINTS ((ctx->Point.PointSprite || \ - ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && \ - !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? \ +#define HW_POINTS (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && \ + !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? \ R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS) #define HW_LINES R200_VF_PRIM_LINES #define HW_LINE_LOOP 0 |