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authorBas Nieuwenhuizen <[email protected]>2017-09-25 05:47:25 +0200
committerBas Nieuwenhuizen <[email protected]>2017-09-25 15:36:19 +0200
commitbf0397b6f570754916b8e0253ac2b5f279b0a3b6 (patch)
tree552b1ea765d8cc359f3ec13a3a3e5ec495662496
parentbb66af95a7e13f433466f612eded97b01e48b6fc (diff)
Revert "Revert "radv: fallback to an in-memory cache when no pipline cache is provided""
I tested this 10 times with ./deqp-vk --deqp-case=dEQP-VK.texture.filtering.3d.formats.r4g4b4a4* and one full run of CTS, seems the issue is gone. Also reduces CTS runtime by 30% or so. Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/amd/vulkan/radv_pipeline.c13
-rw-r--r--src/amd/vulkan/radv_pipeline_cache.c7
-rw-r--r--src/amd/vulkan/radv_private.h3
3 files changed, 15 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 093940b69c2..228fdf4ab07 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -153,7 +153,8 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
if (pipeline->gs_copy_shader) {
pipeline->gs_copy_shader =
- radv_pipeline_cache_insert_shader(cache,
+ radv_pipeline_cache_insert_shader(pipeline->device,
+ cache,
gs_copy_sha1,
pipeline->gs_copy_shader,
gs_copy_code,
@@ -166,8 +167,10 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
ralloc_free(nir);
if (variant)
- variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
- code, code_size);
+ variant = radv_pipeline_cache_insert_shader(pipeline->device,
+ cache, sha1,
+ variant, code,
+ code_size);
if (code)
free(code);
@@ -290,11 +293,11 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
ralloc_free(tcs_nir);
if (tes_variant)
- tes_variant = radv_pipeline_cache_insert_shader(cache, tes_sha1, tes_variant,
+ tes_variant = radv_pipeline_cache_insert_shader(pipeline->device, cache, tes_sha1, tes_variant,
tes_code, tes_code_size);
if (tcs_variant)
- tcs_variant = radv_pipeline_cache_insert_shader(cache, tcs_sha1, tcs_variant,
+ tcs_variant = radv_pipeline_cache_insert_shader(pipeline->device, cache, tcs_sha1, tcs_variant,
tcs_code, tcs_code_size);
if (tes_code)
diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c
index fa760f31eee..43176b6fdf8 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -162,6 +162,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
if (cache)
entry = radv_pipeline_cache_search(cache, sha1);
+ else
+ entry = radv_pipeline_cache_search(device->mem_cache, sha1);
if (!entry)
return NULL;
@@ -262,13 +264,14 @@ radv_pipeline_cache_add_entry(struct radv_pipeline_cache *cache,
}
struct radv_shader_variant *
-radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
+radv_pipeline_cache_insert_shader(struct radv_device *device,
+ struct radv_pipeline_cache *cache,
const unsigned char *sha1,
struct radv_shader_variant *variant,
const void *code, unsigned code_size)
{
if (!cache)
- return variant;
+ cache = device->mem_cache;
pthread_mutex_lock(&cache->mutex);
struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 3a78778a695..79ac295a0fd 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -327,7 +327,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
const unsigned char *sha1);
struct radv_shader_variant *
-radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
+radv_pipeline_cache_insert_shader(struct radv_device *device,
+ struct radv_pipeline_cache *cache,
const unsigned char *sha1,
struct radv_shader_variant *variant,
const void *code, unsigned code_size);