diff options
author | Brian Paul <brianp@vmware.com> | 2018-01-16 08:40:36 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2018-01-17 11:17:56 -0700 |
commit | ad00a7899396dc56abb4f813487bb19100551348 (patch) | |
tree | 99c565e099e49fc3a26c13ea5bea5823a0215dcd | |
parent | d8306de4ac82685ff83626b56089e3c6c2d04d70 (diff) |
mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64
Both state->prog->info.inputs_read and state->InputsBound are GLbitfield64
so it seems that the OR of those values should be of the same type.
I'm not sure this fixes any actual issues though.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
-rw-r--r-- | src/mesa/program/program_parse.y | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y index 04ec18d840d..1bc5f515494 100644 --- a/src/mesa/program/program_parse.y +++ b/src/mesa/program/program_parse.y @@ -2212,7 +2212,7 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, int validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state) { - const GLbitfield inputs = state->prog->info.inputs_read | state->InputsBound; + const GLbitfield64 inputs = state->prog->info.inputs_read | state->InputsBound; GLbitfield ff_inputs = 0; /* Since Mesa internal attribute indices are different from |