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authorThierry Reding <[email protected]>2018-03-15 21:59:02 +0100
committerDylan Baker <[email protected]>2018-05-30 16:56:47 -0700
commit92c633881e0560fd9862423aa55691eb049b19c7 (patch)
tree30ee32a90d82765f78d8aff419f8c82608c3e4c8
parent2b8f87cefe72174af67a18c063494f70120e3bf4 (diff)
tegra: Fix scanout resources without modifiers
Resources created for scanout but without modifiers need to be treated as pitch-linear. This is because applications that don't use modifiers to create resources must be assumed to not understand modifiers and in turn won't be able to create a DRM framebuffer and passing along which modifiers were picked by the implementation. Tested-by: Daniel Kolesa <[email protected]> Cc: [email protected] Signed-off-by: Thierry Reding <[email protected]> (cherry picked from commit 9603d81df05105857b676f20dff964ef3ab0ecff)
-rw-r--r--src/gallium/drivers/tegra/tegra_screen.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/gallium/drivers/tegra/tegra_screen.c b/src/gallium/drivers/tegra/tegra_screen.c
index 85c8312dd12..99bd9139bb5 100644
--- a/src/gallium/drivers/tegra/tegra_screen.c
+++ b/src/gallium/drivers/tegra/tegra_screen.c
@@ -323,6 +323,7 @@ tegra_screen_resource_create(struct pipe_screen *pscreen,
const struct pipe_resource *template)
{
struct tegra_screen *screen = to_tegra_screen(pscreen);
+ uint64_t modifier = DRM_FORMAT_MOD_INVALID;
struct tegra_resource *resource;
int err;
@@ -330,7 +331,23 @@ tegra_screen_resource_create(struct pipe_screen *pscreen,
if (!resource)
return NULL;
- resource->gpu = screen->gpu->resource_create(screen->gpu, template);
+ /*
+ * Applications that create scanout resources without modifiers are very
+ * unlikely to support modifiers at all. In that case the resources need
+ * to be created with a pitch-linear layout so that they can be properly
+ * shared with scanout hardware.
+ *
+ * Technically it is possible for applications to create resources without
+ * specifying a modifier but still query the modifier associated with the
+ * resource (e.g. using gbm_bo_get_modifier()) before handing it to the
+ * framebuffer creation API (such as the DRM_IOCTL_MODE_ADDFB2 IOCTL).
+ */
+ if (template->bind & PIPE_BIND_SCANOUT)
+ modifier = DRM_FORMAT_MOD_LINEAR;
+
+ resource->gpu = screen->gpu->resource_create_with_modifiers(screen->gpu,
+ template,
+ &modifier, 1);
if (!resource->gpu)
goto free;