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authorKenneth Graunke <[email protected]>2017-01-09 11:37:21 -0800
committerKenneth Graunke <[email protected]>2017-01-10 13:21:21 -0800
commit5edc3381628d1db4468f31b1c66bb518146e35b5 (patch)
tree66ca51fd2787a6547ea403cf8591cf1204529a54
parent195bf8f027f08657112f2f49faf4b749e9189a34 (diff)
compiler: Merge shader_info's tcs and tes structs.
Annoyingly, SPIR-V lets you specify all of these fields in either the TCS or TES, which means that we need to be able to store all of them for either shader stage. Putting them in a union won't work. Combining both is an easy solution, and given that the TCS struct only had a single field, it's pretty inexpensive. This patch renames the combined struct to "tess" to indicate that it's for tessellation in general, not one of the two stages. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/compiler/shader_info.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_tcs.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp14
-rw-r--r--src/mesa/main/shaderapi.c10
-rw-r--r--src/mesa/program/prog_statevars.c2
-rw-r--r--src/mesa/state_tracker/st_program.c12
9 files changed, 37 insertions, 36 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 1dd687e9b89..a67084156dd 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -142,18 +142,17 @@ typedef struct shader_info {
unsigned shared_size;
} cs;
+ /* Applies to both TCS and TES. */
struct {
/** The number of vertices in the TCS output patch. */
- unsigned vertices_out;
- } tcs;
+ unsigned tcs_vertices_out;
- struct {
uint32_t primitive_mode; /* GL_TRIANGLES, GL_QUADS or GL_ISOLINES */
enum gl_tess_spacing spacing;
/** Is the vertex order counterclockwise? */
bool ccw;
bool point_mode;
- } tes;
+ } tess;
};
} shader_info;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 03f9c24d151..b1f9f639c41 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -5925,15 +5925,15 @@ fs_visitor::run_tcs_single_patch()
}
/* Fix the disptach mask */
- if (nir->info->tcs.vertices_out % 8) {
+ if (nir->info->tess.tcs_vertices_out % 8) {
bld.CMP(bld.null_reg_ud(), invocation_id,
- brw_imm_ud(nir->info->tcs.vertices_out), BRW_CONDITIONAL_L);
+ brw_imm_ud(nir->info->tess.tcs_vertices_out), BRW_CONDITIONAL_L);
bld.IF(BRW_PREDICATE_NORMAL);
}
emit_nir_code();
- if (nir->info->tcs.vertices_out % 8) {
+ if (nir->info->tess.tcs_vertices_out % 8) {
bld.emit(BRW_OPCODE_ENDIF);
}
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 2d2fce28eef..474449818c7 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -336,7 +336,7 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map)
nir_builder_init(&b, function->impl);
nir_foreach_block(block, function->impl) {
remap_patch_urb_offsets(block, &b, vue_map,
- nir->info->tes.primitive_mode);
+ nir->info->tess.primitive_mode);
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index fb4cde98a1f..f0da4b71f3e 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -1351,9 +1351,9 @@ brw_compile_tes(const struct brw_compiler *compiler,
TESS_SPACING_FRACTIONAL_EVEN - 1);
prog_data->partitioning =
- (enum brw_tess_partitioning) (nir->info->tes.spacing - 1);
+ (enum brw_tess_partitioning) (nir->info->tess.spacing - 1);
- switch (nir->info->tes.primitive_mode) {
+ switch (nir->info->tess.primitive_mode) {
case GL_QUADS:
prog_data->domain = BRW_TESS_DOMAIN_QUAD;
break;
@@ -1367,15 +1367,15 @@ brw_compile_tes(const struct brw_compiler *compiler,
unreachable("invalid domain shader primitive mode");
}
- if (nir->info->tes.point_mode) {
+ if (nir->info->tess.point_mode) {
prog_data->output_topology = BRW_TESS_OUTPUT_TOPOLOGY_POINT;
- } else if (nir->info->tes.primitive_mode == GL_ISOLINES) {
+ } else if (nir->info->tess.primitive_mode == GL_ISOLINES) {
prog_data->output_topology = BRW_TESS_OUTPUT_TOPOLOGY_LINE;
} else {
/* Hardware winding order is backwards from OpenGL */
prog_data->output_topology =
- nir->info->tes.ccw ? BRW_TESS_OUTPUT_TOPOLOGY_TRI_CW
- : BRW_TESS_OUTPUT_TOPOLOGY_TRI_CCW;
+ nir->info->tess.ccw ? BRW_TESS_OUTPUT_TOPOLOGY_TRI_CW
+ : BRW_TESS_OUTPUT_TOPOLOGY_TRI_CCW;
}
if (unlikely(INTEL_DEBUG & DEBUG_TES)) {
diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c
index 9e9d9eb00d2..78ad257e3b9 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs.c
@@ -54,7 +54,7 @@ create_passthrough_tcs(void *mem_ctx, const struct brw_compiler *compiler,
nir->info->inputs_read = key->outputs_written &
~(VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER);
nir->info->outputs_written = key->outputs_written;
- nir->info->tcs.vertices_out = key->input_vertices;
+ nir->info->tess.tcs_vertices_out = key->input_vertices;
nir->info->name = ralloc_strdup(nir, "passthrough");
nir->num_uniforms = 8 * sizeof(uint32_t);
@@ -328,10 +328,10 @@ brw_tcs_populate_key(struct brw_context *brw,
/* We need to specialize our code generation for tessellation levels
* based on the domain the DS is expecting to tessellate.
*/
- key->tes_primitive_mode = tep->program.info.tes.primitive_mode;
+ key->tes_primitive_mode = tep->program.info.tess.primitive_mode;
key->quads_workaround = brw->gen < 9 &&
- tep->program.info.tes.primitive_mode == GL_QUADS &&
- tep->program.info.tes.spacing == TESS_SPACING_EQUAL;
+ tep->program.info.tess.primitive_mode == GL_QUADS &&
+ tep->program.info.tess.spacing == TESS_SPACING_EQUAL;
if (tcp) {
key->program_string_id = tcp->id;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
index 9ef3dc04665..3ea90107f76 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
@@ -94,9 +94,10 @@ vec4_tcs_visitor::emit_prolog()
* HS instance dispatched will only have its bottom half doing real
* work, and so we need to disable the upper half:
*/
- if (nir->info->tcs.vertices_out % 2) {
+ if (nir->info->tess.tcs_vertices_out % 2) {
emit(CMP(dst_null_d(), invocation_id,
- brw_imm_ud(nir->info->tcs.vertices_out), BRW_CONDITIONAL_L));
+ brw_imm_ud(nir->info->tess.tcs_vertices_out),
+ BRW_CONDITIONAL_L));
/* Matching ENDIF is in emit_thread_end() */
emit(IF(BRW_PREDICATE_NORMAL));
@@ -110,7 +111,7 @@ vec4_tcs_visitor::emit_thread_end()
vec4_instruction *inst;
current_annotation = "thread end";
- if (nir->info->tcs.vertices_out % 2) {
+ if (nir->info->tess.tcs_vertices_out % 2) {
emit(BRW_OPCODE_ENDIF);
}
@@ -420,9 +421,9 @@ brw_compile_tcs(const struct brw_compiler *compiler,
nir = brw_postprocess_nir(nir, compiler, is_scalar);
if (is_scalar)
- prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 8);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tess.tcs_vertices_out, 8);
else
- prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 2);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tess.tcs_vertices_out, 2);
/* Compute URB entry size. The maximum allowed URB entry size is 32k.
* That divides up as follows:
@@ -441,7 +442,8 @@ brw_compile_tcs(const struct brw_compiler *compiler,
unsigned output_size_bytes = 0;
/* Note that the patch header is counted in num_per_patch_slots. */
output_size_bytes += num_per_patch_slots * 16;
- output_size_bytes += nir->info->tcs.vertices_out * num_per_vertex_slots * 16;
+ output_size_bytes += nir->info->tess.tcs_vertices_out *
+ num_per_vertex_slots * 16;
assert(output_size_bytes >= 1);
if (output_size_bytes > GEN7_MAX_HS_URB_ENTRY_SIZE_BYTES)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e67dc52c156..fe4cf1bed22 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2183,14 +2183,14 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize;
break;
case MESA_SHADER_TESS_CTRL: {
- dst->info.tcs.vertices_out = dst_sh->info.TessCtrl.VerticesOut;
+ dst->info.tess.tcs_vertices_out = dst_sh->info.TessCtrl.VerticesOut;
break;
}
case MESA_SHADER_TESS_EVAL: {
- dst->info.tes.primitive_mode = dst_sh->info.TessEval.PrimitiveMode;
- dst->info.tes.spacing = dst_sh->info.TessEval.Spacing;
- dst->info.tes.ccw = dst_sh->info.TessEval.VertexOrder == GL_CCW;
- dst->info.tes.point_mode = dst_sh->info.TessEval.PointMode;
+ dst->info.tess.primitive_mode = dst_sh->info.TessEval.PrimitiveMode;
+ dst->info.tess.spacing = dst_sh->info.TessEval.Spacing;
+ dst->info.tess.ccw = dst_sh->info.TessEval.VertexOrder == GL_CCW;
+ dst->info.tess.point_mode = dst_sh->info.TessEval.PointMode;
dst->ClipDistanceArraySize = src->TessEval.ClipDistanceArraySize;
dst->CullDistanceArraySize = src->TessEval.CullDistanceArraySize;
break;
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 22527a0184f..5b073ac34bb 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -610,7 +610,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
case STATE_TES_PATCH_VERTICES_IN:
if (ctx->TessCtrlProgram._Current)
- val[0].i = ctx->TessCtrlProgram._Current->info.tcs.vertices_out;
+ val[0].i = ctx->TessCtrlProgram._Current->info.tess.tcs_vertices_out;
else
val[0].i = ctx->TessCtrlProgram.patch_vertices;
return;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 96c6bb3fcf8..e1242795670 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1577,7 +1577,7 @@ st_translate_tessctrl_program(struct st_context *st,
return false;
ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
- sttcp->Base.info.tcs.vertices_out);
+ sttcp->Base.info.tess.tcs_vertices_out);
st_translate_program_common(st, &sttcp->Base, sttcp->glsl_to_tgsi, ureg,
PIPE_SHADER_TESS_CTRL, &sttcp->tgsi);
@@ -1601,11 +1601,11 @@ st_translate_tesseval_program(struct st_context *st,
if (ureg == NULL)
return false;
- if (sttep->Base.info.tes.primitive_mode == GL_ISOLINES)
+ if (sttep->Base.info.tess.primitive_mode == GL_ISOLINES)
ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
else
ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE,
- sttep->Base.info.tes.primitive_mode);
+ sttep->Base.info.tess.primitive_mode);
STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL);
STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 ==
@@ -1614,12 +1614,12 @@ st_translate_tesseval_program(struct st_context *st,
PIPE_TESS_SPACING_FRACTIONAL_EVEN);
ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
- (sttep->Base.info.tes.spacing + 1) % 3);
+ (sttep->Base.info.tess.spacing + 1) % 3);
ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
- !sttep->Base.info.tes.ccw);
+ !sttep->Base.info.tess.ccw);
ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE,
- sttep->Base.info.tes.point_mode);
+ sttep->Base.info.tess.point_mode);
st_translate_program_common(st, &sttep->Base, sttep->glsl_to_tgsi,
ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi);