diff options
author | Zack Rusin <[email protected]> | 2013-04-26 23:00:38 -0400 |
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committer | Zack Rusin <[email protected]> | 2013-04-26 23:01:23 -0400 |
commit | 5d9ef5b3652e59a14bf8e2ce20a61118b2a074dc (patch) | |
tree | 41c1dbb8ab4d921f3862c66b9a450a3293d18bfd | |
parent | 562835bcdf8a0b005d46d641f68ba4bcf3fb2a48 (diff) |
gallium: increase the number of available stream output decls
There can be more stream output decls than shader outputs because
individual components from them can be split and distributed
among different so buffers.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index c0b2bcd0cef..28249d2261a 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -64,6 +64,7 @@ extern "C" { #define PIPE_MAX_SHADER_RESOURCES 32 #define PIPE_MAX_TEXTURE_LEVELS 16 #define PIPE_MAX_SO_BUFFERS 4 +#define PIPE_MAX_SO_OUTPUTS 64 struct pipe_reference @@ -198,7 +199,7 @@ struct pipe_stream_output_info unsigned num_components:3; /** 1 to 4 */ unsigned output_buffer:3; /**< 0 to PIPE_MAX_SO_BUFFERS */ unsigned dst_offset:16; /**< offset into the buffer in dwords */ - } output[PIPE_MAX_SHADER_OUTPUTS]; + } output[PIPE_MAX_SO_OUTPUTS]; }; |