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authorMarek Olšák <[email protected]>2015-04-09 23:26:14 +0200
committerMarek Olšák <[email protected]>2015-04-30 14:38:38 +0200
commit592ee249a139a46168cd8e3335039ce28e8a2c39 (patch)
tree7715fd3dcde8af78fb8cc562749f8ae90b0cc8ce
parentb02a5bf3ba04608d50916a4ca00261461280d548 (diff)
mesa: add GL_OES_EGL_sync
This is an empty extension whose presence means that EGL sync objects can be used with ES contexts.
-rw-r--r--src/mesa/main/extensions.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 3d4965cc30f..9be8993b08e 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -298,6 +298,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
+ { "GL_OES_EGL_sync", o(dummy_true), ES1 | ES2, 2010 },
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
{ "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },