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authorBrian Paul <[email protected]>2009-09-03 09:41:41 -0600
committerBrian Paul <[email protected]>2009-09-03 09:42:38 -0600
commit2f6d2a9e27f8582591dc60655f7d7b14d7552bbc (patch)
tree899c13067d3dd04223bf214e43209e32878cf041
parent848ab8be8c34b00b2afe6120882f8c29f047ced5 (diff)
mesa: change ctx->Driver.BufferData() to return GLboolean for success/failure
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_buffer_objects.c9
-rw-r--r--src/mesa/main/bufferobj.c26
-rw-r--r--src/mesa/main/dd.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c9
5 files changed, 41 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index ae6f3064a87..c55c5c426e0 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -130,9 +130,10 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
intel_bufferobj_data(GLcontext * ctx,
GLenum target,
GLsizeiptrARB size,
@@ -167,15 +168,19 @@ intel_bufferobj_data(GLcontext * ctx,
if (intel_obj->sys_buffer != NULL) {
if (data != NULL)
memcpy(intel_obj->sys_buffer, data, size);
- return;
+ return GL_TRUE;
}
}
#endif
intel_bufferobj_alloc_buffer(intel, intel_obj);
+ if (!intel_obj->buffer)
+ return GL_FALSE;
if (data != NULL)
dri_bo_subdata(intel_obj->buffer, 0, size, data);
}
+
+ return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index e8ae51e6eab..a24b6dac265 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -78,9 +78,10 @@ radeonDeleteBufferObject(GLcontext * ctx,
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
radeonBufferData(GLcontext * ctx,
GLenum target,
GLsizeiptrARB size,
@@ -107,6 +108,9 @@ radeonBufferData(GLcontext * ctx,
RADEON_GEM_DOMAIN_GTT,
0);
+ if (!radeon_obj->bo)
+ return GL_FALSE;
+
if (data != NULL) {
radeon_bo_map(radeon_obj->bo, GL_TRUE);
@@ -115,6 +119,7 @@ radeonBufferData(GLcontext * ctx,
radeon_bo_unmap(radeon_obj->bo);
}
}
+ return GL_TRUE;
}
/**
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index ebca798635d..81b77b6ff20 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -314,9 +314,10 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
* \param usage Hints about how the data will be used.
* \param bufObj Object to be used.
*
+ * \return GL_TRUE for success, GL_FALSE for failure
* \sa glBufferDataARB, dd_function_table::BufferData.
*/
-static void
+static GLboolean
_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage,
struct gl_buffer_object * bufObj )
@@ -334,6 +335,11 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
if (data) {
_mesa_memcpy( bufObj->Data, data, size );
}
+
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
}
}
@@ -1107,8 +1113,6 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
- ASSERT(ctx->Driver.BufferData);
-
bufObj->Written = GL_TRUE;
#ifdef VBO_DEBUG
@@ -1119,8 +1123,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
#ifdef BOUNDS_CHECK
size += 100;
#endif
- /* Give the buffer object to the driver! <data> may be null! */
- ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
+
+ ASSERT(ctx->Driver.BufferData);
+ if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
+ }
}
@@ -1209,9 +1216,9 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ return NULL;
}
-
- if (map) {
+ else {
/* The driver callback should have set these fields.
* This is important because other modules (like VBO) might call
* the driver function directly.
@@ -1538,7 +1545,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
ASSERT(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
access, bufObj);
- if (map) {
+ if (!map) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ }
+ else {
/* The driver callback should have set all these fields.
* This is important because other modules (like VBO) might call
* the driver function directly.
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index f02e868d4a7..4400e166c6e 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -783,9 +783,9 @@ struct dd_function_table {
void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj );
- void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage,
- struct gl_buffer_object *obj );
+ GLboolean (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
+ const GLvoid *data, GLenum usage,
+ struct gl_buffer_object *obj );
void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 69dd76d0837..8e09d0b9324 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -134,9 +134,10 @@ st_bufferobj_get_subdata(GLcontext *ctx,
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
st_bufferobj_data(GLcontext *ctx,
GLenum target,
GLsizeiptrARB size,
@@ -172,13 +173,13 @@ st_bufferobj_data(GLcontext *ctx,
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
if (!st_obj->buffer) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB");
- return;
+ return GL_FALSE;
}
if (data)
st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
size, data);
+ return GL_TRUE;
}