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authorIago Toral Quiroga <[email protected]>2015-04-09 10:33:30 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:20 +0200
commit2773a7cf1d929729de04abf516ce5bf9eac77834 (patch)
treeb7820c29d19a50fe9fc2e8878eb415544488190e
parent37da6a2acd549d145b1691bb1f6bab87b65c92a6 (diff)
i965: handle visiting of ir_var_shader_storage variables
Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 514ccd6daf2..ac086a72eb1 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -1074,11 +1074,12 @@ vec4_visitor::visit(ir_variable *ir)
break;
case ir_var_uniform:
+ case ir_var_shader_storage:
reg = new(this->mem_ctx) dst_reg(UNIFORM, this->uniforms);
/* Thanks to the lower_ubo_reference pass, we will see only
- * ir_binop_ubo_load expressions and not ir_dereference_variable for UBO
- * variables, so no need for them to be in variable_ht.
+ * ir_binop_{ubo,ssbo}_load expressions and not ir_dereference_variable
+ * for UBO/SSBO variables, so no need for them to be in variable_ht.
*
* Some uniforms, such as samplers and atomic counters, have no actual
* storage, so we should ignore them.