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authorTim Rowley <[email protected]>2017-06-08 11:48:37 -0500
committerTim Rowley <[email protected]>2017-06-16 16:20:16 -0500
commit21baadfe58abe5b7bbedcf59a831993560c73d50 (patch)
tree8925a8044307c388a6679f4770ac79039e540d66
parent3695c8ec1e9dc5d5a9bd834aad5d3dad0a22b01a (diff)
swr/rast: Properly size GS stage scratch space
Reviewed-by: Bruce Cherniak <[email protected]>
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/frontend.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 902253b1481..c11a35acd40 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -787,7 +787,7 @@ static void GeometryShaderStage(
tlsGsContext.PrimitiveID = primID;
uint32_t numVertsPerPrim = NumVertsPerPrim(pa.binTopology, true);
- simdvector attrib[MAX_ATTRIBUTES];
+ simdvector attrib[MAX_NUM_VERTS_PER_PRIM];
// assemble all attributes for the input primitive
for (uint32_t slot = 0; slot < pState->numInputAttribs; ++slot)