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authorBrian Paul <[email protected]>2008-10-28 18:18:31 -0600
committerBrian Paul <[email protected]>2008-10-28 18:18:31 -0600
commit0a8590e3cf9e9f671405343bcd1dc756a7296fc3 (patch)
tree84c0bcabdc15c00e7eceb4452772c5c8ed1f4a5f
parentdb680ac0e3697ecc2c2dbd5f22c4c2fdb136b62c (diff)
mesa: don't continually redraw
-rw-r--r--progs/glsl/identity.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/glsl/identity.c b/progs/glsl/identity.c
index dce140fc640..37579eb3469 100644
--- a/progs/glsl/identity.c
+++ b/progs/glsl/identity.c
@@ -22,7 +22,7 @@ static GLuint fragShader;
static GLuint vertShader;
static GLuint program;
static GLint win = 0;
-static GLboolean anim = GL_TRUE;
+static GLboolean anim = GL_FALSE;
static GLfloat xRot = 0.0f, yRot = 0.0f;
static int w,h;