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authorMaciej Cencora <[email protected]>2009-02-15 21:58:18 +0100
committerNicolai Haehnle <[email protected]>2009-03-06 22:19:44 +0100
commit0828bfaa4534615e29284c95df7435883dbeb735 (patch)
tree722f9513bc229fde8217f7800f222419cd0b081b
parent7ad7abc4cd5c94b83feea4553ffb5a69d8ad4757 (diff)
r300: enable EXT_fog_coord extension
Remove fixed function fog setup. Signed-off-by: Nicolai Haehnle <[email protected]>
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c177
2 files changed, 20 insertions, 161 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 4c14c7eefed..fddd87b85ff 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -83,7 +83,7 @@ int hw_tcl_on = 1;
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
-//#define need_GL_EXT_fog_coord
+#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
@@ -111,7 +111,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
-// {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 171a1549188..8361afafef3 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -730,134 +730,6 @@ static void r300ColorMask(GLcontext * ctx,
}
/* =============================================================
- * Fog
- */
-static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- union {
- int i;
- float f;
- } fogScale, fogStart;
-
- (void)param;
-
- fogScale.i = r300->hw.fogp.cmd[R300_FOGP_SCALE];
- fogStart.i = r300->hw.fogp.cmd[R300_FOGP_START];
-
- switch (pname) {
- case GL_FOG_MODE:
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_LINEAR;
-
- if (ctx->Fog.Start == ctx->Fog.End) {
- fogScale.f = -1.0;
- fogStart.f = 1.0;
- } else {
- fogScale.f =
- 1.0 / (ctx->Fog.End - ctx->Fog.Start);
- fogStart.f =
- -ctx->Fog.Start / (ctx->Fog.End -
- ctx->Fog.Start);
- }
- break;
- case GL_EXP:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_EXP;
- fogScale.f = 0.0933 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- case GL_EXP2:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_EXP2;
- fogScale.f = 0.3 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- default:
- return;
- }
- break;
- case GL_FOG_DENSITY:
- switch (ctx->Fog.Mode) {
- case GL_EXP:
- fogScale.f = 0.0933 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- case GL_EXP2:
- fogScale.f = 0.3 * ctx->Fog.Density;
- fogStart.f = 0.0;
- default:
- break;
- }
- break;
- case GL_FOG_START:
- case GL_FOG_END:
- if (ctx->Fog.Mode == GL_LINEAR) {
- if (ctx->Fog.Start == ctx->Fog.End) {
- fogScale.f = -1.0;
- fogStart.f = 1.0;
- } else {
- fogScale.f =
- 1.0 / (ctx->Fog.End - ctx->Fog.Start);
- fogStart.f =
- -ctx->Fog.Start / (ctx->Fog.End -
- ctx->Fog.Start);
- }
- }
- break;
- case GL_FOG_COLOR:
- R300_STATECHANGE(r300, fogc);
- r300->hw.fogc.cmd[R300_FOGC_R] =
- (GLuint) (ctx->Fog.Color[0] * 1023.0F) & 0x3FF;
- r300->hw.fogc.cmd[R300_FOGC_G] =
- (GLuint) (ctx->Fog.Color[1] * 1023.0F) & 0x3FF;
- r300->hw.fogc.cmd[R300_FOGC_B] =
- (GLuint) (ctx->Fog.Color[2] * 1023.0F) & 0x3FF;
- break;
- case GL_FOG_COORD_SRC:
- break;
- default:
- return;
- }
-
- if (fogScale.i != r300->hw.fogp.cmd[R300_FOGP_SCALE] ||
- fogStart.i != r300->hw.fogp.cmd[R300_FOGP_START]) {
- R300_STATECHANGE(r300, fogp);
- r300->hw.fogp.cmd[R300_FOGP_SCALE] = fogScale.i;
- r300->hw.fogp.cmd[R300_FOGP_START] = fogStart.i;
- }
-}
-
-static void r300SetFogState(GLcontext * ctx, GLboolean state)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(r300, fogs);
- if (state) {
- r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FG_FOG_BLEND_ENABLE;
-
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- } else {
- r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FG_FOG_BLEND_ENABLE;
- }
-}
-
-/* =============================================================
* Point state
*/
static void r300PointSize(GLcontext * ctx, GLfloat size)
@@ -2153,7 +2025,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
/* empty */
break;
case GL_FOG:
- r300SetFogState(ctx, state);
+ /* empty */
break;
case GL_ALPHA_TEST:
r300SetAlphaState(ctx);
@@ -2307,11 +2179,9 @@ static void r300ResetHwState(r300ContextPtr r300)
break;
}
- /* XXX: set to 0 when fog is disabled? */
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = R300_GB_FOG_SELECT_1_1_W;
-
/* XXX: Enable anti-aliasing? */
r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
@@ -2360,17 +2230,11 @@ static void r300ResetHwState(r300ContextPtr r300)
R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
r300->hw.us_out_fmt.cmd[4] = R500_OUT_FMT_UNUSED |
R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
- r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W24;
+ r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W0 | R300_W_SRC_US;
- r300Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- r300Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL);
-
- r300->hw.fg_depth_src.cmd[1] = 0;
+ /* disable fog unit */
+ r300->hw.fogs.cmd[R300_FOGS_STATE] = 0;
+ r300->hw.fg_depth_src.cmd[1] = R300_FG_DEPTH_SRC_SHADER;
r300->hw.rb3d_cctl.cmd[1] = 0;
@@ -2625,16 +2489,6 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
}
code = &fp->code;
- if (fp->mesa_program.FogOption != GL_NONE) {
- /* Enable HW fog. Try not to squish GL context.
- * (Anybody sane remembered to set glFog() opts first!) */
- r300SetFogState(ctx, GL_TRUE);
- ctx->Fog.Mode = fp->mesa_program.FogOption;
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- } else
- /* Make sure HW is matching GL context. */
- r300SetFogState(ctx, ctx->Fog.Enabled);
-
r300SetupTextures(ctx);
R300_STATECHANGE(rmesa, fp);
@@ -2683,12 +2537,18 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
r300UpdateTextureState(ctx);
r300SetEarlyZState(ctx);
- GLuint fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- if (current_fragment_program_writes_depth(ctx))
- fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
- if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
- R300_STATECHANGE(rmesa, fg_depth_src);
- rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ GLuint w_fmt;
+ if (current_fragment_program_writes_depth(ctx)) {
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(rmesa, us_out_fmt);
+ rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
}
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
@@ -2806,7 +2666,6 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->DepthFunc = r300DepthFunc;
functions->DepthMask = r300DepthMask;
functions->CullFace = r300CullFace;
- functions->Fogfv = r300Fogfv;
functions->FrontFace = r300FrontFace;
functions->ShadeModel = r300ShadeModel;
functions->LogicOpcode = r300LogicOpcode;