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author | Emil Velikov <[email protected]> | 2017-12-14 13:27:23 +0000 |
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committer | Emil Velikov <[email protected]> | 2017-12-14 13:49:30 +0000 |
commit | 0811bb3bd3d26a6f3f110161a7bfc2d79fc44bb6 (patch) | |
tree | 0a8b47f2c52ec1f7f7f1cb9d76391e5bd5bb7345 | |
parent | 96fc5fbf232b6bc7f3db0b5037df9f120704980f (diff) |
docs: add release notes for 17.2.7
Signed-off-by: Emil Velikov <[email protected]>
-rw-r--r-- | docs/relnotes/17.2.7.html | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/docs/relnotes/17.2.7.html b/docs/relnotes/17.2.7.html new file mode 100644 index 00000000000..5938867c3f1 --- /dev/null +++ b/docs/relnotes/17.2.7.html @@ -0,0 +1,246 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.2.7 Release Notes / December 14, 2017</h1> + +<p> +Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release. +</p> +<p> +Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94739">Bug 94739</a> - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101378">Bug 101378</a> - interpolateAtSample check for input parameter is too strict</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102006">Bug 102006</a> - gstreamer vaapih264enc segfault</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug 102435</a> - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102552">Bug 102552</a> - Null dereference due to not checking return value of util_format_description</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102677">Bug 102677</a> - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103098">Bug 103098</a> - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103227">Bug 103227</a> - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103393">Bug 103393</a> - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103412">Bug 103412</a> - gallium/wgl: Another fix to context creation without prior SetPixelFormat()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103616">Bug 103616</a> - Increased difference from reference image in shaders</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug 103626</a> - [SNB] ES3-CTS.functional.shaders.precision</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103732">Bug 103732</a> - [swr] often gets stuck in piglit's glx-multi-context-single-window test</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103909">Bug 103909</a> - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103966">Bug 103966</a> - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104119">Bug 104119</a> - radv: OpBitFieldInsert produces 0 with a loop counter for Insert</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104143">Bug 104143</a> - r600/sb: clobbers gl_Position -> gl_FragCoord</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Smith (1):</p> +<ul> + <li>radv: Add LLVM version to the device name string</li> +</ul> + +<p>Andres Gomez (2):</p> +<ul> + <li>docs: add sha256 checksums for 17.2.6</li> + <li>docs: remove bug 103626 from fix list as per 17.2.6</li> +</ul> + +<p>Ben Crocker (2):</p> +<ul> + <li>docs/llvmpipe.html: Minor edits</li> + <li>docs/llvmpipe: document ppc64le as alternative architecture to x86.</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>r600/sb: handle jump after target to end of program. (v2)</li> +</ul> + +<p>Denis Pauk (1):</p> +<ul> + <li>gallium/{r600, radeonsi}: Fix segfault with color format (v2)</li> +</ul> + +<p>Eduardo Lima Mitev (3):</p> +<ul> + <li>glsl_parser_extra: Add utility to copy symbols between symbol tables</li> + <li>glsl: Use the utility function to copy symbols between symbol tables</li> + <li>glsl/linker: Check that re-declared, inter-shader built-in blocks match</li> +</ul> + +<p>Emil Velikov (3):</p> +<ul> + <li>gl_table.py: add extern C guard for the generated glapitable.h</li> + <li>cherry-ignore: radeonsi: allow DMABUF exports for local buffers</li> + <li>Update version to 17.2.7</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>compiler: use NDEBUG to guard asserts</li> +</ul> + +<p>Fabian Bieler (2):</p> +<ul> + <li>glsl: Match order of gl_LightSourceParameters elements.</li> + <li>glsl: Fix gl_NormalScale.</li> +</ul> + +<p>Frank Richter (1):</p> +<ul> + <li>gallium/wgl: fix default pixel format issue</li> +</ul> + +<p>George Kyriazis (1):</p> +<ul> + <li>swr: Handle resource across context changes</li> +</ul> + +<p>Gert Wollny (2):</p> +<ul> + <li>r600: Emit EOP for more CF instruction types</li> + <li>r600/sb: do not convert if-blocks that contain indirect array access</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>glsl: fix derived cs variables</li> +</ul> + +<p>James Legg (1):</p> +<ul> + <li>nir/opcodes: Fix constant-folding of bitfield_insert</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>i965: Disable regular fast-clears (CCS_D) on gen9+</li> +</ul> + +<p>Juan A. Suarez Romero (1):</p> +<ul> + <li>glsl: add varying resources for arrays of complex types</li> +</ul> + +<p>Julien Isorce (1):</p> +<ul> + <li>st/va: change frame_idx from array to hash table</li> +</ul> + +<p>Kai Wasserbäch (1):</p> +<ul> + <li>docs: Point to apt.llvm.org for development snapshot packages</li> +</ul> + +<p>Kenneth Graunke (3):</p> +<ul> + <li>meta: Initialize depth/clear values on declaration.</li> + <li>meta: Fix ClearTexture with GL_DEPTH_COMPONENT.</li> + <li>i965: Fix Smooth Point Enables.</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>radeonsi: fix layered DCC fast clear</li> + <li>radeonsi/gfx9: fix importing shared textures with DCC</li> + <li>radeonsi: flush the context after resource_copy_region for buffer exports</li> +</ul> + +<p>Matt Turner (4):</p> +<ul> + <li>i965/fs: Handle negating immediates on MADs when propagating saturates</li> + <li>util: Fix SHA1 implementation on big endian</li> + <li>util: Fix disk_cache index calculation on big endian</li> + <li>i965/fs: Unpack count argument to 64-bit shift ops on Atom</li> +</ul> + +<p>Nicolai Hähnle (3):</p> +<ul> + <li>radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check</li> + <li>glsl: allow any l-value of an input variable as interpolant in interpolateAt*</li> + <li>glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx</li> +</ul> + +<p>Pierre Moreau (1):</p> +<ul> + <li>nvc0/ir: Properly lower 64-bit shifts when the shift value is >32</li> +</ul> + +<p>Tapani Pälli (1):</p> +<ul> + <li>mesa/gles: adjust internal format in glTexSubImage2D error checks</li> +</ul> + +<p>Timothy Arceri (1):</p> +<ul> + <li>glsl: get correct member type when processing xfb ifc arrays</li> +</ul> + +<p>Vadym Shovkoplias (2):</p> +<ul> + <li>intel/blorp: Fix possible NULL pointer dereferencing</li> + <li>glx/dri3: Remove unused deviceName variable</li> +</ul> + +<p>Vinson Lee (1):</p> +<ul> + <li>anv: Check if memfd_create is already defined.</li> +</ul> + + +</div> +</body> +</html> |