diff options
author | Eric Anholt <[email protected]> | 2015-11-02 12:54:06 -0800 |
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committer | Eric Anholt <[email protected]> | 2015-12-15 12:02:54 -0800 |
commit | 07570edb98dc9e3b637a8057264c7953eb92a652 (patch) | |
tree | 95d26ab79464f0c8d7bf06c5baa73a9b70afcfaa | |
parent | c5b886b02829adc58a60453c57b00c2e8d6265f0 (diff) |
vc4: Import updated vc4_drm.h with hang state.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_drm.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_drm.h b/src/gallium/drivers/vc4/vc4_drm.h index bf58c6cd078..110c783e5fd 100644 --- a/src/gallium/drivers/vc4/vc4_drm.h +++ b/src/gallium/drivers/vc4/vc4_drm.h @@ -32,6 +32,7 @@ #define DRM_VC4_CREATE_BO 0x03 #define DRM_VC4_MMAP_BO 0x04 #define DRM_VC4_CREATE_SHADER_BO 0x05 +#define DRM_VC4_GET_HANG_STATE 0x06 #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl) #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno) @@ -39,6 +40,7 @@ #define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo) #define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo) #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo) +#define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state) struct drm_vc4_submit_rcl_surface { uint32_t hindex; /* Handle index, or ~0 if not present. */ @@ -231,4 +233,47 @@ struct drm_vc4_mmap_bo { uint64_t offset; }; +struct drm_vc4_get_hang_state_bo { + uint32_t handle; + uint32_t paddr; + uint32_t size; + uint32_t pad; +}; + +/** + * struct drm_vc4_hang_state - ioctl argument for collecting state + * from a GPU hang for analysis. +*/ +struct drm_vc4_get_hang_state { + /** Pointer to array of struct drm_vc4_get_hang_state_bo. */ + uint64_t bo; + /** + * On input, the size of the bo array. Output is the number + * of bos to be returned. + */ + uint32_t bo_count; + + uint32_t start_bin, start_render; + + uint32_t ct0ca, ct0ea; + uint32_t ct1ca, ct1ea; + uint32_t ct0cs, ct1cs; + uint32_t ct0ra0, ct1ra0; + + uint32_t bpca, bpcs; + uint32_t bpoa, bpos; + + uint32_t vpmbase; + + uint32_t dbge; + uint32_t fdbgo; + uint32_t fdbgb; + uint32_t fdbgr; + uint32_t fdbgs; + uint32_t errstat; + + /* Pad that we may save more registers into in the future. */ + uint32_t pad[16]; +}; + #endif /* _UAPI_VC4_DRM_H_ */ |