diff options
author | Marek Olšák <[email protected]> | 2017-08-17 15:17:58 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-09-11 02:10:24 +0200 |
commit | 005fa89bfa01d371b0db87c0d581d381bf1b4835 (patch) | |
tree | d771b1ed4fec89dae7abaafeb325d049c1f735f6 | |
parent | 22ed1ba01a4d1a331775cf8d8faf256d69276e83 (diff) |
gallium/u_blitter: don't pass GENERIC in VS if it's not needed
Now, depth-only clears and custom passes don't read memory in VS.
Reviewed-by: Nicolai Hähnle <[email protected]>
Tested-by: Brian Paul <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 62 |
1 files changed, 45 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index f7606a6a1d0..f3f81d2732e 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -68,7 +68,9 @@ struct blitter_context_priv /* Constant state objects. */ /* Vertex shaders. */ void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/ - void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output.*/ + void *vs_nogeneric; + void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output + for clear_buffer/copy_buffer.*/ void *vs_layered; /**< Vertex shader which sets LAYER = INSTANCEID. */ /* Fragment shaders. */ @@ -351,7 +353,7 @@ static void bind_vs_pos_only(struct blitter_context_priv *ctx, pipe->bind_vs_state(pipe, ctx->vs_pos_only[index]); } -static void bind_vs_passthrough(struct blitter_context_priv *ctx) +static void bind_vs_passthrough_pos_generic(struct blitter_context_priv *ctx) { struct pipe_context *pipe = ctx->base.pipe; @@ -367,6 +369,23 @@ static void bind_vs_passthrough(struct blitter_context_priv *ctx) pipe->bind_vs_state(pipe, ctx->vs); } +static void bind_vs_passthrough_pos(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->base.pipe; + + if (!ctx->vs_nogeneric) { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION }; + const uint semantic_indices[] = { 0 }; + + ctx->vs_nogeneric = + util_make_vertex_passthrough_shader(pipe, 1, + semantic_names, + semantic_indices, false); + } + + pipe->bind_vs_state(pipe, ctx->vs_nogeneric); +} + static void bind_vs_layered(struct blitter_context_priv *ctx) { struct pipe_context *pipe = ctx->base.pipe; @@ -444,6 +463,8 @@ void util_blitter_destroy(struct blitter_context *blitter) pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state); if (ctx->vs) pipe->delete_vs_state(pipe, ctx->vs); + if (ctx->vs_nogeneric) + pipe->delete_vs_state(pipe, ctx->vs_nogeneric); for (i = 0; i < 4; i++) if (ctx->vs_pos_only[i]) pipe->delete_vs_state(pipe, ctx->vs_pos_only[i]); @@ -1193,7 +1214,8 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter) static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx, bool scissor, - bool vs_layered) + bool vs_layered, + bool vs_pass_generic) { struct pipe_context *pipe = ctx->base.pipe; @@ -1201,8 +1223,10 @@ static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx, : ctx->rs_state); if (vs_layered) bind_vs_layered(ctx); + else if (vs_pass_generic) + bind_vs_passthrough_pos_generic(ctx); else - bind_vs_passthrough(ctx); + bind_vs_passthrough_pos(ctx); if (ctx->has_geometry_shader) pipe->bind_gs_state(pipe, NULL); @@ -1364,14 +1388,18 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, union blitter_attrib attrib; memcpy(attrib.color, color->ui, sizeof(color->ui)); + bool pass_generic = (clear_buffers & PIPE_CLEAR_COLOR) != 0; + enum blitter_attrib_type type = pass_generic ? UTIL_BLITTER_ATTRIB_COLOR : + UTIL_BLITTER_ATTRIB_NONE; + if (num_layers > 1 && ctx->has_layered) { - blitter_set_common_draw_rect_state(ctx, false, true); + blitter_set_common_draw_rect_state(ctx, false, true, pass_generic); blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth, - num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib); + num_layers, type, &attrib); } else { - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, pass_generic); blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth, - 1, UTIL_BLITTER_ATTRIB_COLOR, &attrib); + 1, type, &attrib); } util_blitter_restore_vertex_states(blitter); @@ -1917,7 +1945,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter, pipe->set_scissor_states(pipe, 0, 1, scissor); } - blitter_set_common_draw_rect_state(ctx, scissor != NULL, false); + blitter_set_common_draw_rect_state(ctx, scissor != NULL, false, true); do_blits(ctx, dst, dstbox, src, src_width0, src_height0, srcbox, blit_depth || blit_stencil, use_txf); @@ -2024,7 +2052,7 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter, 0, 1, &sampler_state); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, true); for (src_level = base_level; src_level < last_level; src_level++) { struct pipe_box dstbox = {0}, srcbox = {0}; @@ -2117,11 +2145,11 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; if (num_layers > 1 && ctx->has_layered) { - blitter_set_common_draw_rect_state(ctx, false, true); + blitter_set_common_draw_rect_state(ctx, false, true, true); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0, num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib); } else { - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, true); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0, 1, UTIL_BLITTER_ATTRIB_COLOR, &attrib); } @@ -2194,12 +2222,12 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter, num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; if (num_layers > 1 && ctx->has_layered) { - blitter_set_common_draw_rect_state(ctx, false, true); + blitter_set_common_draw_rect_state(ctx, false, true, false); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, depth, num_layers, UTIL_BLITTER_ATTRIB_NONE, NULL); } else { - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, false); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, depth, 1, UTIL_BLITTER_ATTRIB_NONE, NULL); @@ -2259,7 +2287,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, sample_mask); - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, false); blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height); blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth, 1, UTIL_BLITTER_ATTRIB_NONE, NULL); @@ -2459,7 +2487,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter, fb_state.zsbuf = NULL; pipe->set_framebuffer_state(pipe, &fb_state); - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, false); blitter_set_dst_dimensions(ctx, src->width0, src->height0); blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0, 0, 1, 0, NULL); @@ -2509,7 +2537,7 @@ void util_blitter_custom_color(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, ~0); - blitter_set_common_draw_rect_state(ctx, false, false); + blitter_set_common_draw_rect_state(ctx, false, false, false); blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height, 0, 1, 0, NULL); |