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authorJosé Fonseca <[email protected]>2011-04-27 19:05:29 +0100
committerJosé Fonseca <[email protected]>2011-04-27 19:06:07 +0100
commitfa7a051c251552c4581caadce772a29c64f6a850 (patch)
treeec14ba70211495eaf2565f9c5b6a87e457741253
parentf9cc6acbfa6f6f91b29a0601436d91a330fdce79 (diff)
sgi: Fix MSVC build.
Including windows.h was ineffective on MSVC because we define the NOGDI macro, which skips the wingdi.h include. Unsetting NOGDI is also a bad idea because it causes all sort of symbol clashes with SGI code. The real problem is that WINGDAPI was not being defined, also due to NOGDI, so simply define it to blank if not done already. This seems to make everybody happy.
-rw-r--r--src/glu/sgi/include/gluos.h4
-rw-r--r--src/glu/sgi/libutil/mipmap.c2
2 files changed, 5 insertions, 1 deletions
diff --git a/src/glu/sgi/include/gluos.h b/src/glu/sgi/include/gluos.h
index 802aa8402d4..ac0a7874cec 100644
--- a/src/glu/sgi/include/gluos.h
+++ b/src/glu/sgi/include/gluos.h
@@ -60,6 +60,10 @@
#pragma comment(linker, "/OPT:NOWIN98")
#endif
+#ifndef WINGDIAPI
+#define WINGDIAPI
+#endif
+
#elif defined(__OS2__)
#include <stdlib.h>
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index 415dfaa5411..c475c96a208 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -6631,7 +6631,7 @@ static TexImage3Dproc pTexImage3D = 0;
# include <dlfcn.h>
# include <sys/types.h>
#else
-# include <windows.h>
+ WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
#endif
static void gluTexImage3D( GLenum target, GLint level,