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authorMarek Olšák <[email protected]>2014-05-07 13:15:41 +0200
committerMarek Olšák <[email protected]>2014-06-02 13:01:27 +0200
commitf98a7d89be5d307c7a80fbde028a610f4377c3b9 (patch)
treeeb15821d6979f965409d515f125fe5199a63af5f
parentd0e8b65aed107b6c17dfc70cd1914f9ac1408810 (diff)
radeonsi: enable ARB_sample_shading
-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/10.3.html1
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c2
3 files changed, 3 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index c360f2cb7a7..c98dd9fe500 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -114,7 +114,7 @@ GL 4.0:
- Interpolation functions started
- New overload resolution rules not started
GL_ARB_gpu_shader_fp64 not started
- GL_ARB_sample_shading DONE (i965, nv50, nvc0)
+ GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 6bb9e7989ba..0c8114bf2c5 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
</ul>
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index bd878fe0643..4b96f20b511 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -213,6 +213,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_SAMPLE_SHADING:
return 1;
case PIPE_CAP_TEXTURE_MULTISAMPLE:
@@ -246,7 +247,6 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 0;