diff options
author | Axel Davy <[email protected]> | 2016-10-16 16:09:51 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-12-20 23:44:21 +0100 |
commit | eed47b748f26363c0de063f51b0c67959e7e5b06 (patch) | |
tree | e515f5f9128eb717a3a86026970d8f70cc163b7f | |
parent | 6bbb7b9fc5bc978ac3236064a1de50376177c735 (diff) |
st/nine: Back textures into nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/basetexture9.c | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/device9ex.c | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_ff.c | 6 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 44 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.h | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/pixelshader9.h | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/stateblock9.c | 2 |
8 files changed, 40 insertions, 21 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.c b/src/gallium/state_trackers/nine/basetexture9.c index e7b049c4311..633fa232877 100644 --- a/src/gallium/state_trackers/nine/basetexture9.c +++ b/src/gallium/state_trackers/nine/basetexture9.c @@ -209,6 +209,7 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) struct nine_state *state = &This->base.base.device->state; unsigned s; for (s = 0; s < NINE_MAX_SAMPLERS; ++s) + /* Dirty tracking is done in device9 state, not nine_context. */ if (state->texture[s] == This) state->changed.group |= NINE_STATE_TEXTURE; } diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 9923c894dd2..ce30d264f35 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -486,6 +486,7 @@ NineDevice9_dtor( struct NineDevice9 *This ) nine_ff_fini(This); nine_state_destroy_sw(This); nine_state_clear(&This->state, TRUE); + nine_context_clear(&This->context); if (This->vertex_uploader) u_upload_destroy(This->vertex_uploader); @@ -856,6 +857,7 @@ NineDevice9_Reset( struct NineDevice9 *This, nine_pipe_context_clear(This); nine_state_clear(&This->state, TRUE); + nine_context_clear(&This->context); NineDevice9_SetDefaultState(This, TRUE); NineDevice9_SetRenderTarget( diff --git a/src/gallium/state_trackers/nine/device9ex.c b/src/gallium/state_trackers/nine/device9ex.c index fd4272468cb..77a364a31a7 100644 --- a/src/gallium/state_trackers/nine/device9ex.c +++ b/src/gallium/state_trackers/nine/device9ex.c @@ -259,6 +259,7 @@ NineDevice9Ex_Reset( struct NineDevice9Ex *This, nine_pipe_context_clear((struct NineDevice9 *)This); nine_state_clear(&This->base.state, TRUE); + nine_context_clear(&This->base.context); NineDevice9_SetDefaultState((struct NineDevice9 *)This, TRUE); NineDevice9_SetRenderTarget( diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c index c01db01ce20..c0f15d84c8f 100644 --- a/src/gallium/state_trackers/nine/nine_ff.c +++ b/src/gallium/state_trackers/nine/nine_ff.c @@ -1739,7 +1739,7 @@ nine_ff_get_ps(struct NineDevice9 *device) break; } - if (!state->texture[s] && + if (!context->texture[s] && ((state->ff.tex_stage[s][D3DTSS_COLORARG0] == D3DTA_TEXTURE && used_c & 0x1) || (state->ff.tex_stage[s][D3DTSS_COLORARG1] == D3DTA_TEXTURE && @@ -1784,8 +1784,8 @@ nine_ff_get_ps(struct NineDevice9 *device) } key.ts[s].resultarg = state->ff.tex_stage[s][D3DTSS_RESULTARG] == D3DTA_TEMP; - if (state->texture[s]) { - switch (state->texture[s]->base.type) { + if (context->texture[s]) { + switch (context->texture[s]->base.type) { case D3DRTYPE_TEXTURE: key.ts[s].textarget = 1; break; case D3DRTYPE_VOLUMETEXTURE: key.ts[s].textarget = 2; break; case D3DRTYPE_CUBETEXTURE: key.ts[s].textarget = 3; break; diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index b309af53fd1..a4d84a071f3 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -719,24 +719,24 @@ update_vertex_buffers(struct NineDevice9 *device) } static inline boolean -update_sampler_derived(struct nine_state *state, unsigned s) +update_sampler_derived(struct nine_state *state, struct nine_context *context, unsigned s) { boolean changed = FALSE; - if (state->samp[s][NINED3DSAMP_SHADOW] != state->texture[s]->shadow) { + if (state->samp[s][NINED3DSAMP_SHADOW] != context->texture[s]->shadow) { changed = TRUE; - state->samp[s][NINED3DSAMP_SHADOW] = state->texture[s]->shadow; + state->samp[s][NINED3DSAMP_SHADOW] = context->texture[s]->shadow; } if (state->samp[s][NINED3DSAMP_CUBETEX] != - (NineResource9(state->texture[s])->type == D3DRTYPE_CUBETEXTURE)) { + (NineResource9(context->texture[s])->type == D3DRTYPE_CUBETEXTURE)) { changed = TRUE; state->samp[s][NINED3DSAMP_CUBETEX] = - NineResource9(state->texture[s])->type == D3DRTYPE_CUBETEXTURE; + NineResource9(context->texture[s])->type == D3DRTYPE_CUBETEXTURE; } if (state->samp[s][D3DSAMP_MIPFILTER] != D3DTEXF_NONE) { - int lod = state->samp[s][D3DSAMP_MAXMIPLEVEL] - state->texture[s]->managed.lod; + int lod = state->samp[s][D3DSAMP_MAXMIPLEVEL] - context->texture[s]->managed.lod; if (lod < 0) lod = 0; if (state->samp[s][NINED3DSAMP_MINLOD] != lod) { @@ -771,18 +771,18 @@ update_textures_and_samplers(struct NineDevice9 *device) const unsigned s = NINE_SAMPLER_PS(i); int sRGB; - if (!state->texture[s] && !(sampler_mask & (1 << i))) { + if (!context->texture[s] && !(sampler_mask & (1 << i))) { view[i] = NULL; continue; } - if (state->texture[s]) { + if (context->texture[s]) { sRGB = state->samp[s][D3DSAMP_SRGBTEXTURE] ? 1 : 0; - view[i] = NineBaseTexture9_GetSamplerView(state->texture[s], sRGB); + view[i] = NineBaseTexture9_GetSamplerView(context->texture[s], sRGB); num_textures = i + 1; - if (update_sampler_derived(state, s) || (state->changed.sampler[s] & 0x05fe)) { + if (update_sampler_derived(state, context, s) || (state->changed.sampler[s] & 0x05fe)) { state->changed.sampler[s] = 0; commit_samplers = TRUE; nine_convert_sampler_state(device->cso, s, state->samp[s]); @@ -819,18 +819,18 @@ update_textures_and_samplers(struct NineDevice9 *device) const unsigned s = NINE_SAMPLER_VS(i); int sRGB; - if (!state->texture[s] && !(sampler_mask & (1 << i))) { + if (!context->texture[s] && !(sampler_mask & (1 << i))) { view[i] = NULL; continue; } - if (state->texture[s]) { + if (context->texture[s]) { sRGB = state->samp[s][D3DSAMP_SRGBTEXTURE] ? 1 : 0; - view[i] = NineBaseTexture9_GetSamplerView(state->texture[s], sRGB); + view[i] = NineBaseTexture9_GetSamplerView(context->texture[s], sRGB); num_textures = i + 1; - if (update_sampler_derived(state, s) || (state->changed.sampler[s] & 0x05fe)) { + if (update_sampler_derived(state, context, s) || (state->changed.sampler[s] & 0x05fe)) { state->changed.sampler[s] = 0; commit_samplers = TRUE; nine_convert_sampler_state(device->cso, s, state->samp[s]); @@ -1124,9 +1124,10 @@ static void NineDevice9_ResolveZ( struct NineDevice9 *device ) { struct nine_state *state = &device->state; + struct nine_context *context = &device->context; const struct util_format_description *desc; struct NineSurface9 *source = state->ds; - struct NineBaseTexture9 *destination = state->texture[0]; + struct NineBaseTexture9 *destination = context->texture[0]; struct pipe_resource *src, *dst; struct pipe_blit_info blit; @@ -1234,6 +1235,8 @@ nine_context_set_texture(struct NineDevice9 *device, if (tex) context->samplers_shadow |= tex->shadow << Stage; + nine_bind(&context->texture[Stage], tex); + state->changed.group |= NINE_STATE_TEXTURE; } @@ -1266,7 +1269,7 @@ nine_context_apply_stateblock(struct NineDevice9 *device, continue; if (tex) context->samplers_shadow |= tex->shadow << s; - /* nine_bind(&state->texture[s], src->texture[s]); Already bound by NineStateBlock9_Apply */ + nine_bind(&context->texture[s], src->texture[s]); } } } @@ -1792,6 +1795,15 @@ nine_state_clear(struct nine_state *state, const boolean device) } void +nine_context_clear(struct nine_context *context) +{ + unsigned i; + + for (i = 0; i < NINE_MAX_SAMPLERS; ++i) + nine_bind(&context->texture[i], NULL); +} + +void nine_state_init_sw(struct NineDevice9 *device) { struct pipe_context *pipe_sw = device->pipe_sw; diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h index 686f40175fe..71a5293e2bc 100644 --- a/src/gallium/state_trackers/nine/nine_state.h +++ b/src/gallium/state_trackers/nine/nine_state.h @@ -227,6 +227,8 @@ struct nine_context { DWORD rs[NINED3DRS_COUNT]; + struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; + uint32_t samplers_shadow; uint8_t bound_samplers_mask_vs; @@ -320,6 +322,7 @@ void nine_state_restore_non_cso(struct NineDevice9 *device); void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *, boolean is_reset); void nine_state_clear(struct nine_state *, const boolean device); +void nine_context_clear(struct nine_context *); void nine_state_init_sw(struct NineDevice9 *device); void nine_state_prepare_draw_sw(struct NineDevice9 *device, diff --git a/src/gallium/state_trackers/nine/pixelshader9.h b/src/gallium/state_trackers/nine/pixelshader9.h index 98d0b0360f5..4c0b537b1bd 100644 --- a/src/gallium/state_trackers/nine/pixelshader9.h +++ b/src/gallium/state_trackers/nine/pixelshader9.h @@ -81,7 +81,7 @@ NinePixelShader9_UpdateKey( struct NinePixelShader9 *ps, while (m) { int s = ffs(m) - 1; m &= ~(1 << s); - samplers_ps1_types |= (state->texture[s] ? state->texture[s]->pstype : 1) << (s * 2); + samplers_ps1_types |= (context->texture[s] ? context->texture[s]->pstype : 1) << (s * 2); } key = samplers_ps1_types; } else { diff --git a/src/gallium/state_trackers/nine/stateblock9.c b/src/gallium/state_trackers/nine/stateblock9.c index 4f5e9d7b8d3..d0063ed774a 100644 --- a/src/gallium/state_trackers/nine/stateblock9.c +++ b/src/gallium/state_trackers/nine/stateblock9.c @@ -73,7 +73,7 @@ NineStateBlock9_dtor( struct NineStateBlock9 *This ) struct nine_range *r; struct nine_range_pool *pool = &This->base.device->range_pool; - nine_state_clear(state, FALSE); + nine_state_clear(state, false); FREE(state->vs_const_f); FREE(state->ps_const_f); |