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authorJakob Bornecrantz <[email protected]>2009-07-04 16:01:45 +0200
committerJakob Bornecrantz <[email protected]>2009-07-04 16:01:45 +0200
commiteb33c0ab8b3594f0b1d58534a13a26e3fb050cff (patch)
treecd4c07fc0a4d20ea0bec40802490d7e007a536fd
parentbe64e66e5aeed83ebcd11ccfd5ff461e8145a850 (diff)
progs/tests: Use compressed texture in mipmap_comp_tests
-rw-r--r--progs/tests/mipmap_comp_tests.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/progs/tests/mipmap_comp_tests.c b/progs/tests/mipmap_comp_tests.c
index 080b81cba0e..e865b30ad0f 100644
--- a/progs/tests/mipmap_comp_tests.c
+++ b/progs/tests/mipmap_comp_tests.c
@@ -131,7 +131,9 @@ makeImage(int level, int width, int height)
}
}
- glTexImage2D(GL_TEXTURE_2D, level, 3, width, height, 0,
+ glTexImage2D(GL_TEXTURE_2D, level,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ width, height, 0,
GL_RGB, GL_UNSIGNED_BYTE, img);
}