diff options
author | Ian Romanick <[email protected]> | 2010-07-07 12:13:34 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-07-07 12:41:26 -0700 |
commit | e78e0fa42b49b50ed1150f7fdb74bf942ebd6bcf (patch) | |
tree | c30083909ec2a5bd96b02d313e22f5a6bacf485d | |
parent | c44556317abf77ca6e344c79d119c91bebe25c8c (diff) |
glsl2: Put the initializer in the instruction stream after the declaration
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index f5e93b02547..b21131f60f8 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -1772,6 +1772,13 @@ ast_declarator_list::hir(exec_list *instructions, } } + /* Process the initializer and add its instructions to a temporary + * list. This list will be added to the instruction stream (below) after + * the declaration is added. This is done because in some cases (such as + * redeclarations) the declaration may not actually be added to the + * instruction stream. + */ + exec_list intializer_instructions; if (decl->initializer != NULL) { YYLTYPE initializer_loc = decl->initializer->get_location(); @@ -1801,7 +1808,8 @@ ast_declarator_list::hir(exec_list *instructions, } ir_dereference *const lhs = new(ctx) ir_dereference_variable(var); - ir_rvalue *rhs = decl->initializer->hir(instructions, state); + ir_rvalue *rhs = decl->initializer->hir(&intializer_instructions, + state); /* Calculate the constant value if this is a const or uniform * declaration. @@ -1829,7 +1837,7 @@ ast_declarator_list::hir(exec_list *instructions, /* Never emit code to initialize a uniform. */ if (!this->type->qualifier.uniform) - result = do_assignment(instructions, state, lhs, rhs, + result = do_assignment(&intializer_instructions, state, lhs, rhs, this->get_location()); var->read_only = temp; } @@ -1919,6 +1927,7 @@ ast_declarator_list::hir(exec_list *instructions, } instructions->push_tail(var); + instructions->append_list(&intializer_instructions); /* Add the variable to the symbol table after processing the initializer. * This differs from most C-like languages, but it follows the GLSL |