diff options
author | Brian <[email protected]> | 2007-11-05 15:59:55 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-11-05 15:59:55 -0700 |
commit | e39f1b4cbea6d41dc09430bd3d811cb7bbdea5f8 (patch) | |
tree | 82f76d36cbde01e22b58a257971ec52d414a06d1 | |
parent | 9a563d5e696a7c8fc09f7da5a0d33a9675b00e4c (diff) |
Update xlib driver to use newer state tracker context/framebuffer functions.
XMesaContext has an st_context * which contains a mesa context.
-rw-r--r-- | src/mesa/drivers/dri/intel_winsys/intel_screen.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/xlib/fakeglx.c | 17 | ||||
-rw-r--r-- | src/mesa/pipe/xlib/xm_api.c | 160 | ||||
-rw-r--r-- | src/mesa/pipe/xlib/xmesaP.h | 31 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 7 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_framebuffer.c | 84 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_public.h | 9 |
8 files changed, 170 insertions, 143 deletions
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_screen.c b/src/mesa/drivers/dri/intel_winsys/intel_screen.c index fa5c19ecd7f..899988340ef 100644 --- a/src/mesa/drivers/dri/intel_winsys/intel_screen.c +++ b/src/mesa/drivers/dri/intel_winsys/intel_screen.c @@ -283,7 +283,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (!intelfb) return GL_FALSE; - intelfb->stfb = st_create_framebuffer(mesaVis); + intelfb->stfb = st_create_framebuffer(mesaVis, GL_TRUE, (void*) intelfb); if (!intelfb->stfb) { free(intelfb); return GL_FALSE; diff --git a/src/mesa/pipe/xlib/fakeglx.c b/src/mesa/pipe/xlib/fakeglx.c index 7a170b4d3d1..d7e7b292d1f 100644 --- a/src/mesa/pipe/xlib/fakeglx.c +++ b/src/mesa/pipe/xlib/fakeglx.c @@ -51,6 +51,9 @@ #include "version.h" #include "xfonts.h" #include "xmesaP.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + #ifdef __VMS #define _mesa_sprintf sprintf @@ -1617,7 +1620,7 @@ Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, if (MakeCurrent_PrevContext == src) { _mesa_Flush(); } - _mesa_copy_context( &(xm_src->mesa), &(xm_dst->mesa), (GLuint) mask ); + st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask ); } @@ -2383,16 +2386,16 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, switch (attribute) { case GLX_WIDTH: - *value = xmbuf->mesa_buffer.Width; + *value = xmesa_buffer_width(xmbuf); break; case GLX_HEIGHT: - *value = xmbuf->mesa_buffer.Height; + *value = xmesa_buffer_width(xmbuf); break; case GLX_PRESERVED_CONTENTS: *value = True; break; case GLX_LARGEST_PBUFFER: - *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height; + *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); break; case GLX_FBCONFIG_ID: *value = xmbuf->xm_visual->visinfo->visualid; @@ -2762,13 +2765,13 @@ Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, un *value = True; break; case GLX_LARGEST_PBUFFER_SGIX: - *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height; + *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); break; case GLX_WIDTH_SGIX: - *value = xmbuf->mesa_buffer.Width; + *value = xmesa_buffer_width(xmbuf); break; case GLX_HEIGHT_SGIX: - *value = xmbuf->mesa_buffer.Height; + *value = xmesa_buffer_height(xmbuf); break; case GLX_EVENT_MASK_SGIX: *value = 0; /* XXX might be wrong */ diff --git a/src/mesa/pipe/xlib/xm_api.c b/src/mesa/pipe/xlib/xm_api.c index 7f144a5d32b..abd0b4f2926 100644 --- a/src/mesa/pipe/xlib/xm_api.c +++ b/src/mesa/pipe/xlib/xm_api.c @@ -300,6 +300,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, XMesaVisual vis, XMesaColormap cmap) { XMesaBuffer b; + GLframebuffer *fb; ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); @@ -312,8 +313,13 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->type = type; b->cmap = cmap; - _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); - b->mesa_buffer.Delete = xmesa_delete_framebuffer; + /* + * Create framebuffer, but we'll plug in our own renderbuffers below. + */ + b->stfb = st_create_framebuffer(&vis->mesa_visual, GL_FALSE, (void *) b); + fb = &b->stfb->Base; + + fb->Delete = xmesa_delete_framebuffer; /* * XXX we want to create surfaces for pipe, not renderbuffers for Mesa. @@ -330,8 +336,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->frontxrb->Parent = b; b->frontxrb->drawable = d; b->frontxrb->pixmap = (XMesaPixmap) d; - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, - &b->frontxrb->St.Base); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &b->frontxrb->St.Base); #if 0 /* sketch... */ { struct pipe_surface *front_surf; @@ -339,8 +344,6 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, } #endif - - /* * Back renderbuffer */ @@ -355,8 +358,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, /* determine back buffer implementation */ b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, - &b->backxrb->St.Base); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &b->backxrb->St.Base); } /* @@ -379,34 +381,34 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, /* combined depth/stencil */ struct gl_renderbuffer *rb = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_DEPTH, rb); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_STENCIL, rb); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); } else { if (vis->mesa_visual.depthBits > 0) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT32); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_DEPTH, rb); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); } if (vis->mesa_visual.stencilBits > 0) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(GL_STENCIL_INDEX8_EXT); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_STENCIL, rb); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); } } if (vis->mesa_visual.accumRedBits > 0) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(GL_RGBA16); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_ACCUM, rb); + _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb); } /* * Other renderbuffer (depth, stencil, etc) */ - _mesa_add_soft_renderbuffers(&b->mesa_buffer, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* color */ GL_FALSE, /*vis->mesa_visual.haveDepthBuffer,*/ GL_FALSE, /* stencil */ @@ -454,7 +456,7 @@ xmesa_free_buffer(XMesaBuffer buffer) for (b = XMesaBufferList; b; b = b->Next) { if (b == buffer) { - struct gl_framebuffer *fb = &buffer->mesa_buffer; + struct gl_framebuffer *fb = &buffer->stfb->Base; /* unlink buffer from list */ if (prev) @@ -1112,11 +1114,12 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, * Convert an RGBA color to a pixel value. */ unsigned long -xmesa_color_to_pixel(GLcontext *ctx, +xmesa_color_to_pixel(XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLuint pixelFormat) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GLcontext *ctx = xmesa->st->ctx; + switch (pixelFormat) { case PF_Index: return 0; @@ -1444,9 +1447,11 @@ PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { static GLboolean firstTime = GL_TRUE; + struct pipe_context *pipe; XMesaContext c; GLcontext *mesaCtx; - struct dd_function_table functions; + + (void) xmesa_init_driver_functions; if (firstTime) { _glthread_INIT_MUTEX(_xmesa_lock); @@ -1458,29 +1463,20 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (!c) return NULL; - mesaCtx = &(c->mesa); - - /* initialize with default driver functions, then plug in XMesa funcs */ -#if 0 - _mesa_init_driver_functions(&functions); -#else - memset(&functions, 0, sizeof(functions)); -#endif - xmesa_init_driver_functions(v, &functions); - st_init_driver_functions(&functions); + pipe = xmesa_create_softpipe( c ); - if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, - share_list ? &(share_list->mesa) : (GLcontext *) NULL, - &functions, (void *) c)) { - _mesa_free(c); - return NULL; - } + c->st = st_create_context2(pipe, &v->mesa_visual, + share_list ? share_list->st : NULL); + mesaCtx = c->st->ctx; + c->st->ctx->DriverCtx = c; +#if 00 _mesa_enable_sw_extensions(mesaCtx); _mesa_enable_1_3_extensions(mesaCtx); _mesa_enable_1_4_extensions(mesaCtx); _mesa_enable_1_5_extensions(mesaCtx); _mesa_enable_2_0_extensions(mesaCtx); +#endif #ifdef XFree86Server /* If we're running in the X server, do bounds checking to prevent @@ -1496,25 +1492,18 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) c->display = v->display; c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ - st_create_context( mesaCtx, - xmesa_create_softpipe( c ) ); - /* override these functions, as if the xlib driver were derived from * the softpipe driver. */ -#if 0 - mesaCtx->st->pipe->surface_alloc = xmesa_surface_alloc; - mesaCtx->st->pipe->is_format_supported = xmesa_is_format_supported; -#endif - mesaCtx->st->pipe->get_tile = xmesa_get_tile; - mesaCtx->st->pipe->put_tile = xmesa_put_tile; - mesaCtx->st->pipe->get_tile_rgba = xmesa_get_tile_rgba; - mesaCtx->st->pipe->put_tile_rgba = xmesa_put_tile_rgba; + pipe->get_tile = xmesa_get_tile; + pipe->put_tile = xmesa_put_tile; + pipe->get_tile_rgba = xmesa_get_tile_rgba; + pipe->put_tile_rgba = xmesa_put_tile_rgba; - mesaCtx->st->haveFramebufferRegions = GL_FALSE; + c->st->haveFramebufferRegions = GL_FALSE; /* special pipe->clear function */ - mesaCtx->st->pipe->clear = xmesa_clear; + pipe->clear = xmesa_clear; return c; } @@ -1524,10 +1513,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) PUBLIC void XMesaDestroyContext( XMesaContext c ) { - GLcontext *mesaCtx = &c->mesa; - - _mesa_free_context_data( mesaCtx ); - _mesa_free( c ); + st_destroy_context2(c->st); + _mesa_free(c); } @@ -1645,7 +1632,7 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, /* get pixmap size, update framebuffer/renderbuffer dims */ xmesa_get_window_size(v->display, b, &width, &height); - _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height); + _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); if (target == 0) { /* examine dims */ @@ -1746,12 +1733,7 @@ xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) { GLuint width, height; xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); - if (drawBuffer->mesa_buffer.Width != width || - drawBuffer->mesa_buffer.Height != height) { - GLcontext *ctx = xmctx ? &xmctx->mesa : NULL; - _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height); - } - drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */ + st_resize_framebuffer(drawBuffer->stfb, width, height); } @@ -1775,6 +1757,8 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (!drawBuffer || !readBuffer) return GL_FALSE; /* must specify buffers! */ +#if 0 + /* XXX restore this optimization */ if (&(c->mesa) == _mesa_get_current_context() && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer && c->mesa.ReadBuffer == &readBuffer->mesa_buffer @@ -1782,6 +1766,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, /* same context and buffer, do nothing */ return GL_TRUE; } +#endif c->xm_buffer = drawBuffer; @@ -1794,16 +1779,15 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (readBuffer != drawBuffer) xmesa_check_and_update_buffer_size(c, readBuffer); - _mesa_make_current(&(c->mesa), - &drawBuffer->mesa_buffer, - &readBuffer->mesa_buffer); + st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); +#if 0 if (c->xm_visual->mesa_visual.rgbMode) { /* * Must recompute and set these pixel values because colormap * can be different for different windows. */ - c->clearpixel = xmesa_color_to_pixel( &c->mesa, + c->clearpixel = xmesa_color_to_pixel( c, c->clearcolor[0], c->clearcolor[1], c->clearcolor[2], @@ -1811,13 +1795,14 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->xm_visual->undithered_pf); XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); } +#endif /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ drawBuffer->wasCurrent = GL_TRUE; } else { /* Detach */ - _mesa_make_current( NULL, NULL, NULL ); + st_make_current( NULL, NULL, NULL ); } return GL_TRUE; } @@ -1925,8 +1910,6 @@ GLboolean XMesaSetFXmode( GLint mode ) PUBLIC void XMesaSwapBuffers( XMesaBuffer b ) { - GET_CURRENT_CONTEXT(ctx); - if (!b->backxrb) { /* single buffered */ return; @@ -1935,8 +1918,7 @@ void XMesaSwapBuffers( XMesaBuffer b ) /* If we're swapping the buffer associated with the current context * we have to flush any pending rendering commands first. */ - if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) - _mesa_notifySwapBuffers(ctx); + st_notify_swapbuffers(b->stfb); if (b->db_mode) { if (b->backxrb->ximage) { @@ -1947,7 +1929,7 @@ void XMesaSwapBuffers( XMesaBuffer b ) XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, b->swapgc, b->backxrb->ximage, 0, 0, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, + 0, 0, xmesa_buffer_width(b), xmesa_buffer_height(b), False ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ } @@ -1958,7 +1940,8 @@ void XMesaSwapBuffers( XMesaBuffer b ) XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, b->swapgc, b->backxrb->ximage, 0, 0, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); + 0, 0, + xmesa_buffer_width(b), xmesa_buffer_height(b)); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ } } @@ -1969,14 +1952,16 @@ void XMesaSwapBuffers( XMesaBuffer b ) b->backxrb->pixmap, /* source drawable */ b->frontxrb->drawable, /* dest. drawable */ b->swapgc, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, + 0, 0, xmesa_buffer_width(b), xmesa_buffer_height(b), 0, 0 /* dest region */ ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ } - if (b->swAlpha) - _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer); + if (b->swAlpha) { + GET_CURRENT_CONTEXT(ctx); + _mesa_copy_soft_alpha_renderbuffers(ctx, &b->stfb->Base); + } } #if !defined(XFree86Server) XSync( b->xm_visual->display, False ); @@ -1990,21 +1975,18 @@ void XMesaSwapBuffers( XMesaBuffer b ) */ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) { - GET_CURRENT_CONTEXT(ctx); - - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) - _mesa_notifySwapBuffers(ctx); - if (!b->backxrb) { /* single buffered */ return; } + /* If we're swapping the buffer associated with the current context + * we have to flush any pending rendering commands first. + */ + st_notify_swapbuffers(b->stfb); + if (b->db_mode) { - int yTop = b->mesa_buffer.Height - y - height; + int yTop = xmesa_buffer_height(b) - y - height; if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) @@ -2082,7 +2064,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { struct gl_renderbuffer *rb - = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; + = b->stfb->Base.Attachment[BUFFER_DEPTH].Renderbuffer; if (!rb || !rb->Data) { *width = 0; *height = 0; @@ -2091,9 +2073,9 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, return GL_FALSE; } else { - *width = b->mesa_buffer.Width; - *height = b->mesa_buffer.Height; - *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 + *width = xmesa_buffer_width(b); + *height = xmesa_buffer_height(b); + *bytesPerValue = b->stfb->Base.Visual.depthBits <= 16 ? sizeof(GLushort) : sizeof(GLuint); *buffer = rb->Data; return GL_TRUE; @@ -2103,11 +2085,11 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, void XMesaFlush( XMesaContext c ) { - if (c && c->xm_visual) { + if (c && c->display) { #ifdef XFree86Server /* NOT_NEEDED */ #else - XSync( c->xm_visual->display, False ); + XSync( c->display, False ); #endif } } @@ -2185,7 +2167,7 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { - GLcontext *ctx = &xmesa->mesa; + GLcontext *ctx = xmesa->st->ctx; GLint r = (GLint) (red * 255.0F); GLint g = (GLint) (green * 255.0F); GLint b = (GLint) (blue * 255.0F); @@ -2311,7 +2293,7 @@ XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT) return; /* BadMatch error */ - rb = drawable->mesa_buffer.Attachment[b].Renderbuffer; + rb = drawable->stfb->Base.Attachment[b].Renderbuffer; if (!rb) { /* invalid buffer */ return; diff --git a/src/mesa/pipe/xlib/xmesaP.h b/src/mesa/pipe/xlib/xmesaP.h index 506db859bbf..f1ca2a8fe80 100644 --- a/src/mesa/pipe/xlib/xmesaP.h +++ b/src/mesa/pipe/xlib/xmesaP.h @@ -33,6 +33,8 @@ #include "xm_image.h" #endif #include "state_tracker/st_cb_fbo.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" #include "pipe/softpipe/sp_context.h" #include "pipe/softpipe/sp_surface.h" @@ -116,7 +118,8 @@ struct xmesa_visual { * Basically corresponds to a GLXContext. */ struct xmesa_context { - GLcontext mesa; /* the core library context (containment) */ + struct st_context *st; + XMesaVisual xm_visual; /* Describes the buffers */ XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */ @@ -187,8 +190,8 @@ struct xmesa_renderbuffer * Basically corresponds to a GLXDrawable. */ struct xmesa_buffer { - GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */ - /* This MUST BE FIRST! */ + struct st_framebuffer *stfb; + GLboolean wasCurrent; /* was ever the current buffer? */ XMesaVisual xm_visual; /* the X/Mesa visual */ @@ -458,7 +461,7 @@ extern XMesaBuffer xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis); extern unsigned long -xmesa_color_to_pixel( GLcontext *ctx, +xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLuint pixelFormat ); @@ -492,7 +495,7 @@ xmesa_renderbuffer(struct gl_renderbuffer *rb) static INLINE XMesaContext XMESA_CONTEXT(GLcontext *ctx) { - return (XMesaContext) ctx; + return (XMesaContext) ctx->DriverCtx; } @@ -502,9 +505,10 @@ XMESA_CONTEXT(GLcontext *ctx) * XXX should use inlined function for better type safety. */ static INLINE XMesaBuffer -XMESA_BUFFER(GLframebuffer *b) +XMESA_BUFFER(GLframebuffer *fb) { - return (XMesaBuffer) b; + struct st_framebuffer *stfb = (struct st_framebuffer *) fb; + return (XMesaBuffer) st_framebuffer_private(stfb); } @@ -564,4 +568,17 @@ xmesa_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *ps, extern struct pipe_surface * xmesa_create_front_surface(XMesaVisual vis, Window win); +static INLINE GLuint +xmesa_buffer_width(XMesaBuffer b) +{ + return b->stfb->Base.Width; +} + +static INLINE GLuint +xmesa_buffer_height(XMesaBuffer b) +{ + return b->stfb->Base.Height; +} + + #endif diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index a8cc618d770..138f18aa99b 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -174,6 +174,13 @@ void st_make_current(struct st_context *st, } +void st_copy_context_state(struct st_context *dst, + struct st_context *src, + uint mask) +{ + _mesa_copy_context(dst->ctx, src->ctx, mask); +} + void st_init_driver_functions(struct dd_function_table *functions) { diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 9b232827f4a..30407768b95 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -168,12 +168,13 @@ static INLINE struct st_context *st_context(GLcontext *ctx) /** - * Wrapper for GLframebuffer, nothing extra for now. + * Wrapper for GLframebuffer. * This is an opaque type to the outside world. */ struct st_framebuffer { GLframebuffer Base; + void *Private; }; diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 2e7687d9c91..ec120ba39ab 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -35,7 +35,9 @@ #include "st_cb_fbo.h" -struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual ) +struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, + boolean createRenderbuffers, + void *private) { struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer); @@ -46,46 +48,48 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual ) _mesa_initialize_framebuffer(&stfb->Base, visual); - { - /* fake frontbuffer */ - /* XXX allocation should only happen in the unusual case - it's actually needed */ - struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + if (createRenderbuffers) { + { + /* fake frontbuffer */ + /* XXX allocation should only happen in the unusual case + it's actually needed */ + struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + } + + if (visual->doubleBufferMode) { + struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); + } + + if (visual->depthBits == 24 && visual->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct gl_renderbuffer *depthStencilRb + = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL,depthStencilRb); + } + else if (visual->depthBits == 16) { + /* just 16-bit depth buffer, no hw stencil */ + struct gl_renderbuffer *depthRb + = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT16); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); + } + + + /* now add any/all software-based renderbuffers we may need */ + _mesa_add_soft_renderbuffers(&stfb->Base, + GL_FALSE, /* never sw color */ + GL_FALSE, /* never sw depth */ + swStencil, visual->accumRedBits > 0, + GL_FALSE, /* never sw alpha */ + GL_FALSE /* never sw aux */ ); } - if (visual->doubleBufferMode) { - struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); - } - - if (visual->depthBits == 24 && visual->stencilBits == 8) { - /* combined depth/stencil buffer */ - struct gl_renderbuffer *depthStencilRb - = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); - /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL,depthStencilRb); - } - else if (visual->depthBits == 16) { - /* just 16-bit depth buffer, no hw stencil */ - struct gl_renderbuffer *depthRb - = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT16); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); - } - - - /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&stfb->Base, - GL_FALSE, /* never sw color */ - GL_FALSE, /* never sw depth */ - swStencil, visual->accumRedBits > 0, - GL_FALSE, /* never sw alpha */ - GL_FALSE /* never sw aux */ ); - - stfb->Base.Initialized = GL_TRUE; + stfb->Private = private; } return stfb; } @@ -149,3 +153,9 @@ st_notify_swapbuffers(struct st_framebuffer *stfb) } } + +void *st_framebuffer_private( struct st_framebuffer *stfb ) +{ + return stfb->Private; +} + diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 8162ceeffab..c94e8d32c8a 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -53,7 +53,12 @@ void st_destroy_context( struct st_context *st ); void st_destroy_context2( struct st_context *st ); -struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual ); +void st_copy_context_state(struct st_context *dst, struct st_context *src, + uint mask); + +struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, + GLboolean createRenderbuffers, + void *privateData); void st_resize_framebuffer( struct st_framebuffer *stfb, GLuint width, GLuint height ); @@ -61,6 +66,8 @@ void st_resize_framebuffer( struct st_framebuffer *stfb, struct pipe_surface *st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex); +void *st_framebuffer_private( struct st_framebuffer *stfb ); + void st_unreference_framebuffer( struct st_framebuffer **stfb ); void st_make_current(struct st_context *st, |